Thank you Apex. It seems reasonable in general but in my particular case I have 2 comments about this:
- The concept could be more descriptive.
- I scheduled the transfer to happen after a match, but since the engine delay the match was played after the transfer, and I lost due this missing player, those 40K would be a minimun compesation.
It doesn't seem fair to me that I only get the bad part of the side effects of the game issues and one effect that was good to me is fixed, but the match is not replayed.
BB Developers and I may have a conversation about event driven systems some day.