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Enthusiasm

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84039.5 in reply to 84039.4
Date: 4/1/2009 4:22:09 PM
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well it would stop people TIEing every game consecutively. sure your enthusiasm will go up but all your good players maybe injured to get there.

This Post:
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84039.6 in reply to 84039.2
Date: 4/1/2009 9:09:47 PM
Overall Posts Rated:
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. For example, if you TIE every game, then at one point it will start having barely any effect on your enthusiasm. Thoughts?


it already works like that. At tweleve you can TIE but it will be back at 13 or so by your next game. There is a hard cap (15)

From: dennis54

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84039.8 in reply to 84039.3
Date: 4/2/2009 12:10:05 AM
Balls of Steel
III.15
Overall Posts Rated:
145145
Another solution could be to make injury likelyhood go up exponentially with every consecutive TIE.


seems counter-intuitive. as people take it easy they get hurt? no.
maybe a loss of 5% training?
maybe a drop in attendance next home game (as the team does not play hard)

but really, I would like the system the way it is.

From: hoo-cee
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84039.9 in reply to 84039.8
Date: 4/2/2009 5:28:12 AM
Overall Posts Rated:
106106
How about if you TiE, then you'll have a smaller chance to win that game? Oh, wait...

This Post:
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84039.10 in reply to 84039.8
Date: 4/4/2009 6:29:56 AM
Overall Posts Rated:
122122
[
maybe a loss of 5% training?
maybe a drop in attendance next home game (as the team does not play hard)

I think these two are best proposed till now cos they are quite logical.
If the team plays TIE = it will affect skills for sure
It will also affect attendance as well

I'm against the increasing chances for injury. It can make people stop using the TIE so often but can make them stop playing as well ... and we do not want that ...

Last edited by LA-popeye91 at 4/4/2009 6:30:29 AM

Fair play!!!
This Post:
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84039.11 in reply to 84039.10
Date: 4/6/2009 4:32:56 AM
Overall Posts Rated:
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maybe a drop in attendance next home game (as the team does not play hard)


What about this situation: I TIE'd my last competition game and still won with 128-78. I don't think my fans will be unlucky because my team played a bit more relaxed...

Climbing the BB-mountain. Destination: the top.
From: Borislav

This Post:
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84039.12 in reply to 84039.1
Date: 4/7/2009 5:24:10 PM
Overall Posts Rated:
4545
I agree it's no good as it is. It's more a case of being-stupid-if-you-don't-build-enthusiasm-in-the-beginning-of-the-season rather than a strategic element IMO. The conference disparity you refer to is also a problem, although that would probably even out over time as (at least top) divisions stack up with good teams.

I don't like the idea of a cap on number of times however, but what about reducing the ladder. That is, setting the assumed hard cap to, say 10, rather than the current 15. You could then only max your enthusiasm going into a game to say 8-9, making it possible for a teams with lower enthusiasm to take a jab at any opponent using CT?

E.g. team A at enthusiasm 8 chooses to TIE against a presumed weaker opponent B, which at enthusiasm 5 (having only played normal in all games) opts to CT. Producing A:8-2=6 vs B:5+2=7 going into the game.

This Post:
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84039.13 in reply to 84039.8
Date: 4/8/2009 12:09:45 AM
Overall Posts Rated:
196196
Another solution could be to make injury likelyhood go up exponentially with every consecutive TIE.


seems counter-intuitive. as people take it easy they get hurt? no.
maybe a loss of 5% training?
maybe a drop in attendance next home game (as the team does not play hard)

but really, I would like the system the way it is.



1) HAHAHAHA inj with a TIE.......where did that come from??

2) Maybe a loss of 5% training - hahahahahahha why not 8.5% or 14%?

Why not randomly have 1 of your roster put his shoes on the wrong feet for each TIE so that if you TIE 5 times in a row all your starters are wearing their right sneakers (trainers) on their left and vice versa..

Hell, every TIE after that lets get the bench to tie the laces of their shoes together before they come on the court.

Honestly April 1st was a while back.

Limiting TIE & CT attempts throughout a season seems a logical progression. But I'd vote for quashing TIE & CT altogether and just go Mano y Mano......

This Post:
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84039.14 in reply to 84039.13
Date: 4/8/2009 10:54:51 AM
Balls of Steel
III.15
Overall Posts Rated:
145145
1) HAHAHAHA inj with a TIE.......where did that come from??


it did not come from me. if you read the post I was responding to someone and in my post I said it was a bad idea.

2) Maybe a loss of 5% training - hahahahahahha why not 8.5% or 14%?


again, I am just trying to have a civil discussion, offering alternatives WITHOUT showing my rear end....
above, someone agrees that, to him, my idea is this most logical. the 5% is not set in stone, just a number to start a discusssion. enough of a loss in training that a manager would need to think about it before using it, not just use it against every weak opponent


This Post:
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84039.15 in reply to 84039.14
Date: 4/8/2009 10:11:31 PM
Overall Posts Rated:
2525
Why not just drop the current system where almost everyone TIEs at the first half of the season and just give all teams 3 CTs per season or something?

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