I've seen a few suggestions that requiring teams to avoid a forfeit in order to receive arena revenue would solve the problem. We can definitely look at doing something like this if it would help, but I don't understand why it really solves the problem. If we instituted this rule, wouldn't a team using this strategy simply then hire a few very cheap players and lose games by 100 points instead of by forfeit?
It is like that and if there exist an option to have zero roster, which have in fact destructive result for the club, there isnt anything wrong about it, while it is quite similar like having on roster very cheap players.
If you take it as a strategy for the events where is club temporary saving power (like league games while playing cups), is quite understandable that behaviour like this is in fact a necessary tactical factor, therefore is impossible to avoid any kind of misapplication...
If there would exist any strong (even just) attendance decrease, it would mean that would be impossible to play cups or B3 succesfully with thin roster, because of losing money thanks to much lower attendance in league games than teams with wide roster. Aditionally these from small countries would have advantage even bigger.
So the only thing is to punish relegated teams even stronger. I know that team is punished enough to be relegated, have lesser income etc. But usually that is because of poor decisions (or by the decision to give up), therefore a logic which fail and doesnt understand the game mechanisms. Why should have any stronger advantage on the league below then?
I mean mostly are promoted teams developing themselves for a long time to do that.
At this point it is not like that re-promotion is something usual, but is usual that these teams are winning most of their games, so these managers live in the illusion that are handling their team well and just had a bad luck, will repeat same mistakes and by the time become even more frustrated. It is about motivation to change theirs behaviour and will to learn something about the game.