@ O Bear:
The thing is though, unlike player prices, the BBs can easily lower staff prices just by creating more staff. I wonder why they don't do this?
They
want prices high. They have deliberately driven the economy up and up to make training and then selling trainees as profitable as possible. That is what makes this a commodity market game, not a basketball mgmt sim any longer. Your suggestion– lowering staff prices – is an obvious improvement only if this were a basketball mgmt sim.
From another post:
It will be another 6-7 seasons before I have a reason to promote in the current system, and I'll have 25 million reasons to not care how inflated the economy is.
The BB’s are getting their wish. That’s how people are playing this game.
By the way, @ hrudey: you’re dismissed.