I hate to  disagree with you on a few points but , there no easy answer to "Day trading". Being a real trader myself in real life.
 You cant control  how ones spends their income, no one can we  cannot control the base of the  product once bought or sold. This game is no different . You can persuade them this is best route with  accurate data based knowledge  but no sale is guaranteed or  the sure thing when trying to balance income disparity's or even tying to balance it for betterment.
Interest and inflation are the sole reason why and the  main culprit of why it so  hard to do.  The person in charge will have to guess how much inflation does he want, how much interest on these player is fair / good for the market. All this has to data backed it cannot be a guessing game  or right  at this minute type of evaluation.
 I see the game has  taxes . If taxes are just taxes and are not actually going back into the economy as in  actually currency, that's data back  showing  losses and market  gain overall  not just  manager wise But overall. Alot thing will have to  be  changed so these taxes actually work effectively , fluently without  malice . They cant just  be a fear/punishment thing. I'm not saying they are, because i think they are not.
 
 I think  the  taxes are causing the inflation because that what taxes are for. Maybe they are not balanced correctly in data to  the market or could have made to lead to a certain type of market.  Lowering the price will shift the inflation or interest higher in sales.  Imho what needs to be done is, other things beyond that are backed by actually game data. If there's a  imbalance in the game, then that's where the  person charge should start.
Last edited by john otters at 7/27/2017 12:53:44 PM