Sorry for the mess, I'm only human. This took way longer to fix than I expected. Also, I should have postponed transfers when I first heard about the issue but I was so concentrated on fixing it for hours that I forgot about that too. Terrible line of events, I messed up entirely.
What about players sold during the bug?
As for the auctions ending in during this time, unpredictable site instabilities can also affect bids (and have in the past) and we've always said that managers run a big risk if they set your players' auctions for a lower starting sum than the minimum they'd expect for them. In the end, if such an auction ends with a lower bid than expected, the responsibility lies with the seller, as we cannot always control what will happen with the site and when. That being said, we always try to minimize and prevent such events and this one, even though it was caused by my bad fix, is no different - there's nothing we can do. It's policy.