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Another training idea
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New salary formula idea
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Clubs on map
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Transfer filter
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Micro (mergers) - game restart
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Bot teams contributing to the ...
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Firing the NT-coach
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Game shape training
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Decrease the price of JR!
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lower staff salaries, raise pl...
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Minor suggestion 2
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More balanced schedule?
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get rid of estimated timeframe...
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Training=current speed/2
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Salaries stats by season
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Kill Utopian Players
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Position training
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Minor suggestion 2
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Search this Thread (Supporter Feature)
From:
Thelonious
To:
TerFu
This Post:
0
202503.517
in reply to
202503.516
Date: 12/30/2012 5:05:46 PM
Overall Posts Rated:
209
Indeed I cannot.
"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
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From:
carminacore
This Post:
3
202503.518
in reply to
202503.517
Date: 12/30/2012 5:41:54 PM
Overall Posts Rated:
70
I've heard that someone already posted it, but I'm not sure if it was exactly the same or just similar idea.
What about "design" players when they are "born"? What I mean is maybe it is possible to add some
"abilities"
which will be untrainable (correct form?) and which will determine some advantages and disadvantages in player game style.
For example:
"
PASS INTERCEPTOR
" will be more productive (+10% (?)) in stealing passes and less productive in stealing ball from dribbler (-10%).
"
THE WALL"
will determine more offensive fouls (charges) and will be less productive in blocks or rebounds.
"
HIGHFLYER
" will try to dunk every time it is possible ( count as inside shot instead of mid range?).
"
SPOT-UP SHOOTER
" will get bonus while shoting immediately after receving a pass and will be less productive in creating some space and shoot in traffic.
"
NOT IN MY HOUSE
" will have 5% higher chance to block shot than player with that same ID an SB but without ability.
Last edited by carminacore at 12/31/2012 7:56:20 AM
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From:
LaVaKe
This Post:
0
202503.519
in reply to
202503.518
Date: 1/1/2013 11:42:06 AM
Overall Posts Rated:
8
carminacore i love your idea!
My suggestions would be like this: Order to coach that he doesn't take plyer ot of the court if player has a good chance to get a triple-double...
Also, tactics. example, i've put a defense tactic 3-2. In first half, opponent makes like 80% his points on paint. I would like to have a chance to switch it 2-3 or men defense. and many other examples, but i think you get the idea. So, when i put tactics, there would be another box, where you can choose another defense/offense tactic, if your team is losing or playing bad...
Many other games has these and lots of other features for making the game interesting and making the managers think more before every game!
I have many other things also, but these first.
ps. Why these simple things are not in the GAME?? no space in server or what??
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From:
Kumiko (CAN U21)
This Post:
0
202503.520
in reply to
202503.519
Date: 1/10/2013 12:58:18 PM
Overall Posts Rated:
774
Supporter feature for minimizing the risk of losing training minutes from walkovers during scrimmages:
Just like teams are highlighted with a different color when they haven't booked a scrimmage for the current week, a different color can be used for teams who have forfeited a scrimmage in a certain period of time (2 seasons?)
Then they can easily be avoided when booking scrims.
If you remember me, then I don't care if everyone else forgets.
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From:
LBJisaCancer
This Post:
3
202503.521
in reply to
202503.11
Date: 1/11/2013 5:15:09 PM
Overall Posts Rated:
126
In regards to all-star game voting and 3-point contest, as well as MVP race...
I think it'd be cooler if the numbers for the were available throughout the season, so that one could check and watch as the season progress to see who climbs the rankings, or drops off from the race etc. as the season goes along. It also, might encourage more people to be active in their league forums which currently is very hit or miss for activity.
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From:
Tuck
This Post:
1
202503.522
in reply to
202503.521
Date: 1/17/2013 4:40:41 AM
Overall Posts Rated:
1261
An idea i just had, making my line-up for tonight :
Can you change the sorting of the players in the line up page (in each list) not from their family name but from the number they have been given ?
I most of the time give some high numbers (or even none) to my substitutes and small ones to my main players, and this way it will be easier to find where they are in the list.
(Ok, this only concern those who have a supporter feature)
Thanks for reading and maybe answering :)
Regards
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From:
Phoenix
To:
Tuck
This Post:
0
202503.523
in reply to
202503.522
Date: 1/17/2013 8:49:30 AM
Overall Posts Rated:
689
Good idea!
Le forum francophone dédié à Buzzerbeater :
(http://buzzerbeaterfrance.forumpro.fr/)
Vous y trouverez conseils et partage
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