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Forum Day Topic: Training Options

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From: Shoei

This Post:
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29688.52 in reply to 29688.51
Date: 5/13/2008 10:59:10 AM
Overall Posts Rated:
11
what are you talking about ?

mind breaking it down more the explanation ?

sorry cant digest it

From: jimrtex

This Post:
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29688.53 in reply to 29688.52
Date: 5/13/2008 9:33:35 PM
Overall Posts Rated:
44
This is how I understand that it works now:

Let's say that you are training something like Outside Shooting.

You can train SG; PG/SG; SG/SF; or Team.

So if you train SG, players at SG get 100% of the training.

If you train PG/SG, players at PG get 50% of the training, and at SG 50% of the training. This is my guess, anyhow. Since you are training more players, each gets less benefit.

It might be that if you train 2 positions it is a little more efficient, and players get 60% of the training they would get if you trained SG. Or conceivably it could be 65% for SG and 55% for PG, since it would reasonable for OS to benefit SG a bit more than PG.

There would probably be a similar distribution for SG/SF.

For Team, it could be that each position gets 20% of the training that they would get for SG alone, since you can train 5 times as many players. Or it might be that there is a little bonus, since it may be more efficient to have everyone practicing their shooting, rather than two or 3 SG, with the other players simply shagging rebounds.


Here is what I am proposing:

For any training skill you can specify any of the following position focuses:

PG
PG/SG
SG
SG/SF
SF
SF/PF
PF
PF/C
C

But if you train a single position, all positions get some benefit. Currently, if you train SF, the SF gets 100% of the training. But I'm saying instead that if you trained SF, that the training would be distributed among all 5 positions, perhaps like:

PG 5%, SG 15%, SF 60%, PF 15%, C 5%

That is "SF" wouldn't mean train only "SF" and ignore totally the improvement of all players on the team, but rather it would be focused on SF with some benefit to the positions, especially to the positions that are most similar.

If you trained something like SG/SF then those positions would share the focus, but the other positions would still get some training.

From: Shoei

This Post:
00
29688.54 in reply to 29688.53
Date: 5/13/2008 10:08:36 PM
Overall Posts Rated:
11
ahhhh

now im shed with some light!

hmmmm not bad for that suggestion, ill try to think some too.

really thanks appreciate the effort you did for explaining further.

cheers!

but what i would like to ask is this, someone mentioned on other topics that our playing strategy doesnt have any effect on training,

ok, and if your present set up tells me, i would say whatever is the case let alone a player who make 48 minutes recieves training and the same level of training whether your the starter or the backup. am i right?

so how come before i bought 2 players who skills doesnt differ every much before they started training on my team but my starter seems to have more improvement or effective training as a result of the pops his getting compare to the backup.

because right now my backup isnt lagging behind big time but the gap can be seen which i cant think of any reason because the rule is 48 minutes. yet he develops slower. but the training regime is the same oh they are both all stars :D

im not saying he should be as equal as the starter but to be this behind is someting i always would like to ask.



Last edited by Shoei at 5/14/2008 12:24:50 AM

From: jimrtex

This Post:
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29688.55 in reply to 29688.54
Date: 5/14/2008 12:31:43 AM
Overall Posts Rated:
44
They should get the same amount of training.

Height has an effect on training speed, as does age.

There may be an effect based on other skills. The rules suggest that a player will improve skills related to others he already has faster.

And skills are actually real numbers. So a player might have a skill of 4.1 or 4.9 and be called "inept". When a player trains, his skill values increase, If it increased from 4.1 to 4.4 it would remain inept. If it increased from 4.9 to 5.2 it would become "mediocre" and have a green arrow.

The starter may have been closer to his initial pops.

From: Shoei

This Post:
00
29688.56 in reply to 29688.55
Date: 5/14/2008 12:44:18 AM
Overall Posts Rated:
11
thanks for explaining ,

ill try to digest this first :D if i have other questions ill let you knbow :D