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Season 6 Changes

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From: Vycka

This Post:
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40617.521 in reply to 40617.520
Date: 8/18/2008 5:26:06 AM
Overall Posts Rated:
00
Can somebody say me for that I pay that money ?

Previous Balance xxx
-
Player salaries: -
$ 200 777
Staff salaries: -
$ 65 529
Television Contract:
$ 35 000
-
Last Week's Merchandise Revenue:
$ 45 180
-
Weekly Interest:
$ 0
-
Weekly Scouting Costs:
$ 0
-
Weekly Temporary Income/Costs: -
$ 377 400

Net Income This Week

-

$ 563 526
Current balance:

$ 1 495 664

Today was financial update, and I nothing sell and nothing buy... for what I pay that weekly temporary...

From: Asasasa

This Post:
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40617.522 in reply to 40617.521
Date: 8/18/2008 6:41:30 AM
Overall Posts Rated:
22
Didn't you start upgrading your arena?

From: Vycka

This Post:
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40617.523 in reply to 40617.522
Date: 8/18/2008 6:48:35 AM
Overall Posts Rated:
00
Last week... maybe here are this 40% ???

From: Thijs

This Post:
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40617.524 in reply to 40617.523
Date: 8/18/2008 7:01:41 AM
Overall Posts Rated:
9292
Did you play a jome game last week?

Last edited by Thijs at 8/18/2008 7:02:47 AM

From: Vycka

This Post:
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40617.525 in reply to 40617.524
Date: 8/18/2008 7:02:57 AM
Overall Posts Rated:
00
yes.

From: Thijs

This Post:
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40617.526 in reply to 40617.525
Date: 8/18/2008 7:04:53 AM
Overall Posts Rated:
9292
The 40% should have costed you about 120k, I don't know if that is payed with the next update or directly "at the gate", but even then it doesn't add up...

This Post:
00
40617.527 in reply to 40617.519
Date: 8/18/2008 8:46:11 AM
Overall Posts Rated:
458458
Mine does now also. It didn't when I posted that message.

Once I scored a basket that still makes me laugh.
From: MagicMan

This Post:
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40617.528 in reply to 40617.520
Date: 8/18/2008 10:00:27 AM
Overall Posts Rated:
55
I'm either just lucky or my expectations were just lower. I never expected to rake it in when I got to the higher levels. I figured by the time I got there, the players wages would take up most of my income. I think that's what the BBs have tried to do with these changes.

A little history:
I started in DIV as well, and also invested in decent players and arena upgrades slowly over seasons 3-5. I had one of the largest arenas in USA DIII, but it wasn't huge.

I never outspent my income and made a decent profit each season. I never noticed what kind of profits the teams in the leagues above me were making, so as I said, I wasn't expecting a windfall when I moved up.

Near the end of last season, when it became apparent that I'd likely promote to DII, and after the BBs announced the changes, I upgraded my arena again to put it on par with the other DII arenas.

Now we're a week into the new season. A quick economic check:
In my first home game, I made 180k after the players took their chunk. More than I'd made in any home game before. With the TV money, it's more than enough to pay my bills.

As long as I win most of my games, I'll do alright. I won't make as much as I did last season, but I'll cover my expenses and have a bit of a profit. If I don't win most of my games, I don't belong in DII.

This period of BB feels like HT circa-2006. I think that was the timeframe. HT dropped the ticket prices, and incomes fell, as did player prices. It became more important to do well in the league to keep your balance sheet positive than just train, sell, rinse, repeat. You could still make money training, just not as much. I enjoyed HT much more then, and I hope that's the way BB is going. It balances the game nicely.

Of course, these are just my observations, and they're probably wrong. But it's the way I see it.

Last edited by MagicMan at 8/18/2008 10:01:58 AM

From: zisvan

This Post:
00
40617.529 in reply to 40617.528
Date: 8/18/2008 10:08:36 AM
Overall Posts Rated:
1616
OMG, I'm making as much money as a DII team ...

Gimme a rope please [^^]

From: hoo-cee

This Post:
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40617.530 in reply to 40617.529
Date: 8/19/2008 7:03:16 PM
Overall Posts Rated:
106106
OMG, I'm making as much money as a DII team ...

Gimme a rope please [^^]

Do you mean you're getting as much money? Or actually making as much (after all incomes and outcomes)?

This Post:
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40617.531 in reply to 40617.1
Date: 8/19/2008 10:35:05 PM
Overall Posts Rated:
22
Are you trying to kill everyone off? I was banking around $200k per TV match last season with a much smaller arena and 150+ less supporters. Tonight I entered a TV match at home against my rival. I was in first place with a 4 star approval rating. I pulled in $136k and continue to circle the financial drain.

I really don't get these changes. The logic behind these changes is cutting down on excess cash the landed gentry have. Problem is, they can absorb these costly changes with their pre-existing bank rolls and the rest of us trying to come up can't. I was barely staying afloat last season, but I was. This season I already find myself nearly a half million in the hole AFTER playing a home TV match against my rival.

My costliest player is Rolf Svardal (my center) who's pulling in around $35k a week ... I don't understand how with no arena costs (ala hattrick) I can't break even when I consistently win, make playoff appearances, and even field a league MVP that receives EVERY 1st place vote. What the heck else do I need to do to generate fan interest that, in turn, generates revenue? And don't bother saying "win your league", because if that's the case you're essentially telling me that 15 out of 16 teams in every division are SUPPOSED to go bankrupt and end in ruin. I love this game so damn much, but it's getting harder to every day.

Oh and by the way ... I'd appreciate it if instead of reducing the income of everyone whether they can afford it or not, you maybe cut out some crap like, oh I dunno, cash for being in B3?! I mean really, whose idea was this garbage? Probably not someone who gets to benefit from it, right? Probably no GMs who were bragging on the forums about the extra match money they get for remaining in B3 last season (name withheld). Why the hell do people who already get the prestige of being in B3 deserve money for it? Give em a supporter trophy if they need more, and beyond that just have them evaluate how stingy they are being.


You are taking measures to cut down on the benefits from daytrading ... great! Problem is, the people who benefited from it still have that money, and it's money newer teams will never see. How is this playing field level, exactly? Sorry if this is a change from two seasons ago, but it can't be ignored.

I understand what you're trying to do and the effort is appreciated, but these changes are doing far more harm than good.

If your goal was to make a balanced game that everyone can compete in and enjoy, (and no I'm not advocating the type of hippie-driven "everyone's a winner" crap so many want to see nowadays), you are failing miserably. If your goal was to make a game that the GMs and others who joined season one could dominate with little competition, you're succeeding.

My advice for your future endeavors: If you ever release a game like this, there needs to be a disclaimer upon team creation that says something along the lines of "Two seasons from now we will be resetting the game after we work out some of the kinks. Thank you for your feedback and participation in the beta test."

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