1. the OD bug users have been screaming about forever has finally been confirmed and now fixed in the code
this is true
I'm very surprised, since this is not what my regression analyses show: according to them, several other skills of different positions are used for the OD team rating as well.
I think you are seeing the folly of regression analysis. there are correlations in the data you can't normalize out, or at least that is my best guess.
3. team ratings don't matter for the game engine, in contradiction of the Rules, section Nomenclature
i didnt realize that the rules were stated that way... this isnt entirely true though... what everyones OD ratings are should have been strongly correlated to what the OD team rating was.. and so team ratings should are in some sense used in calculating.. but not directly. i mean, it is simpler to explain it in the way the rules says.. and the substantive difference is really only apparent when you have this bug.
4. rebounding is determined between all 10 players
i mean did someone think something different
5. rebounding is determined straight on the relative difference of the rebound ratings of each player
you are over reaching here, the actual calculation has a number of subtleties I did not speak about. and I think the way you phrased this actually mischaracterizes what i said before. In fact I said it exactly was not the "difference" between rebounding ratings and that was the source of the problem i want to change.
somehow I feel that as the BB's have now decided to disclose this information-package, the format of doing so deserves some additional polishing.
this is really me.. maybe charles would be upset at what i've said here. maybe i shouldnt have, but if i am going to address people "bugs" i have to address the problems directly.
EDIT: SOME OF THESE STATEMENTS MIGHT BE MISLEADING.. PLEASE READ
(66639.86)Last edited by BB-Forrest at 1/7/2009 9:52:02 PM