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Analyzing pops in Cross-training!

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192339.530 in reply to 192339.529
Date: 12/16/2011 7:40:13 AM
Overall Posts Rated:
952952
I don't claim to know anything about CT for certain, as I don't believe we've had enough time to experiment with it to have enough data to draw too many conclusions. But there have been posts like Astragoth's that suggest that, at very high levels, it makes sense to stop training something for a while until the player's other skills catch up.


Exactly. But not only beacause of CT...also because of elastic effect.

I don't know how I am comparing oranges and tangerines... My player has 3 skills that are 12 or more levels below his OD and his OD wasn't affected so much as Astragoth's was. I believe that's what you were trying to say. And I say Astragoth's player's OD is so slow because of elastic effect and not because of CT.

This Post:
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192339.531 in reply to 192339.530
Date: 12/16/2011 7:25:25 PM
Overall Posts Rated:
744744
I don't claim to know anything about CT for certain, as I don't believe we've had enough time to experiment with it to have enough data to draw too many conclusions. But there have been posts like Astragoth's that suggest that, at very high levels, it makes sense to stop training something for a while until the player's other skills catch up.


Exactly. But not only beacause of CT...also because of elastic effect.

I don't know how I am comparing oranges and tangerines... My player has 3 skills that are 12 or more levels below his OD and his OD wasn't affected so much as Astragoth's was. I believe that's what you were trying to say. And I say Astragoth's player's OD is so slow because of elastic effect and not because of CT.

OK, and I'll be more than happy to agree with you if you can point to me one instance similar to Astragoth's example that happened before CT was implemented.

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From: mikpj
This Post:
00
192339.532 in reply to 192339.531
Date: 12/17/2011 9:04:47 PM
Overall Posts Rated:
33
I am not impressed. I got 2 young PG to train. I am only training these 2 guys and the lest to weeks I have been training PRESSURE.

Last week:
Player A trained Outside Defense
Player B trained Inside defense

This week:
Player A trained Inside Defense and Driving
Player B trained Outside defense.

Why would I want these guys training Intside defense???

Last edited by mikpj at 12/22/2011 10:13:38 PM

From: MPL

This Post:
00
192339.533 in reply to 192339.532
Date: 12/17/2011 9:44:35 PM
Overall Posts Rated:
4545
What?

Pressure trains mainly OD but improves ID, HN and DV.

This Post:
11
192339.534 in reply to 192339.532
Date: 12/17/2011 10:21:22 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
To perfectly honest
If I was training pressure
and both guys got pops in ID & OD in 2 weeks
I would be thrilled

And I'm confused
why wouldn't you want OD from a PG?

Message deleted
This Post:
00
192339.536 in reply to 192339.534
Date: 12/21/2011 9:31:30 PM
Overall Posts Rated:
33
Why would i want ID on my PGs

Last edited by mikpj at 12/22/2011 10:14:14 PM

From: MPL

This Post:
00
192339.537 in reply to 192339.536
Date: 12/21/2011 9:45:41 PM
Overall Posts Rated:
4545
Again you baffle me. Good job sir.

From: strilfe

This Post:
00
192339.538 in reply to 192339.536
Date: 12/21/2011 10:54:02 PM
Overall Posts Rated:
246246
Joke, ironic or zero basket?

From: Ashurri

This Post:
00
192339.539 in reply to 192339.536
Date: 12/22/2011 4:29:02 AM
Overall Posts Rated:
7979
Yeah, you want shot blocking to end any kind of outside threat!! OD is so overrated! Time to replace OD with SB, and for PG I think it's even free!!!

From: mikpj

This Post:
00
192339.540 in reply to 192339.539
Date: 12/22/2011 10:15:17 PM
Overall Posts Rated:
33
Oups i meant, why so much ID for the PG?

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