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Economy (thread closed)

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152075.531 in reply to 152075.530
Date: 8/21/2010 2:30:55 PM
Overall Posts Rated:
404404
(continue....)

The third problem is to find a player that can fit with your cap strategy,and to find him as soon as possible to not leave for too time your team in a weaker condition(that I want to remember,means less wins and so less incomes).So,you have ti find the best player possible,in short time,with strong limitation about what you can do.I can't simply buy the stronger player that I find,because I have to appraise his salary/skill ratio,I can understand if I can afford him,and I have to understand what could be my perspectives for the future.If I'm a team at the middle of the ranking,and I have to chose if buy a center with 60k of salary and a center with 40k of salary,I have to understand what could be my future results.20k/week doesn't seem much in the weekly balance,but I have to evaluate what is the way he would improve my results.If with the 60k center I could be promoted,I will spend my money for him,because the major expenses in his maintainance would be soon rewarded,but if i know that I can't be promoted soon,I have to chose the 40k salary center,because 20k/week aren't few for a team who act near the cap.

This is the path that we have to do to make some market,we are tied up to a lot of things,lot of evalutaions to do,lucky,moments,ability of the other managers(because they have to spend money to allow us to do some market) and so on

The only thing you have to do to act on the market is to wait to have the money and then spend them in the way that you want,because you have a lot of cap space

We are disadvantaged on the market,because while you to make some market move have only to estabilish your budget and wait until you will have that money because of the low competition in your league,we have to go through a lot of difficulties to reach the same sum of money that you can easily have,and we could have to pay a lot of consequences that you don't have to raise the money...and the thing we miss more is the completely lack of safety on our planning,because while we make a lot of work to reach a certain sum of money to buy a player,someone that doesn't give any value to the money he had because every week can earn a lot(weak competition in his country),could outbid the player that we need in a certain moment and that we appraise with the "right value",with the possibility of change drammatically the destiny of our team

This Post:
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152075.532 in reply to 152075.531
Date: 8/21/2010 10:07:21 PM
Overall Posts Rated:
1212
All your "disadvantages" and lack of safety are not because of the economy, but the number of competitive users in the country and that will not change. All your purchases are connected to the relative buying power of your division, if some manager from smaller country overpays for a player and you cant get him, well neither can anyone in your division. It only matters what player you can buy compared to your rivals.

Your team is already better then the teams from the same divisions and even most of higher divisions of smaller countrys and even a slightly bigger team salary cap. Naturally they make more profit because they have weaker players and can outbid the teams who operate near salary cap they can afford. Now i haven't read all the novels in this thread but as i understand you basicly want more money for you or less money for smaller country teams to even out the buying power. Well that would mean you want to sustain significantly higher salary cap than other leagues preventing them to ever catching up, how is that in any shape fair? Not only that but because of the level and activity of your managers they will make the purchases to keep up with the competition, hit the cap again and we are back to square one, only you will already have a huge advantage and the smaller leagues would still outbid you.

There is no economic solution to what you are talking about because there is no such problem. The problem you have is you have to compete against lots of good managers, the only way the playing field would be level if there would be one global league and let's face it would be ridiculous.

This Post:
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152075.533 in reply to 152075.531
Date: 8/22/2010 3:58:06 AM
Overall Posts Rated:
217217
everything you have just said is the normal problems for every team in buzzerbeater when trying to upgrade a player.

the only reason small countries have it easier at the moment is that have not hit there salary caps.

again how do you not get this.

From: zyler

This Post:
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152075.534 in reply to 152075.532
Date: 8/22/2010 3:59:42 AM
Overall Posts Rated:
217217
exactly what i have been saying for some 100 posts now lol.


From: Newton07

To: Coco
This Post:
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152075.535 in reply to 152075.419
Date: 8/22/2010 4:29:07 AM
Overall Posts Rated:
3535
honestly, no.

as I commented before, mark lenders is the only one who explained a problem that makes sense to me.

Actually you do have.
This is from you:
So, while you've helped me understand it, I don't get why people think this is such a major issue, compared to other major economic problems, such as:
- the current deflation which is undermining the value of training,

This was the reason why this thread was open, the market deflation.
The balance among different incomes/expenses is long gone and THAT is in my opinion the main problem.

From: Newton07

This Post:
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152075.536 in reply to 152075.421
Date: 8/22/2010 4:35:07 AM
Overall Posts Rated:
3535
the italian and spanish managers from what i can understand are upset that small country users earn more then they do
this is completely false

It's quite surprising that after so many posts you still believe this.
The arena income is strongly dependent on the record. To give you an example, my income drops from about 345k to 295k as soon as I lose the game before the home game (which is almost always an away game). If I lose more than one it drops even more.
And the record is strongly dependent on the competitiveness of your league.

From: zyler

This Post:
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152075.537 in reply to 152075.536
Date: 8/22/2010 4:42:41 AM
Overall Posts Rated:
217217
its not surprising because its still true.

competitiveness effects your income yes , but your still capped at a certain amount for your div , which is the exact same cap for said div world wide.

again there is no problem here, its because you have hit your salary cap because of the competitiveness of your div.

the only thing you have stated here is that winning teams in your div earn more then teams losing which again is how its supposed to be and how it is globally .

WE CAN NOT CHANGE THE COMPETITIVENESS OF YOUR DIVISION'S.

the game is fair world wide , we all play by the same rules.

as i have said countless times the game for you guys is no longer about buying better players its about who can best tactically manage there team.

From: Newton07

This Post:
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152075.538 in reply to 152075.457
Date: 8/22/2010 4:43:53 AM
Overall Posts Rated:
3535
It's bizarre how people just don't get it:)

talking about yourself? :)
It's pointless to just give them more income knowing the same guys will be here after one player upgrade, claiming they make -x weekly.

Can you try to be a bit less unpolite?

From: Newton07

This Post:
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152075.539 in reply to 152075.537
Date: 8/22/2010 4:53:50 AM
Overall Posts Rated:
3535
the only thing you have stated here is that winning teams in your div earn more then teams losing

no, no and no. Try to read carefully and understand what I am writing!
What I have stated here is that an average manager in a small country will have a higher income coming from the arena attendance than the same manager in a contry where competition is higher (same league).
And that is simply because if your league is less competitive you can easily have a better record.

Last edited by Newton07 at 8/22/2010 4:54:30 AM

This Post:
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152075.540 in reply to 152075.539
Date: 8/22/2010 5:00:20 AM
Overall Posts Rated:
275275
Well why don't you two post your economy pages and see who does earn more.
I don't see why you need any more though. Not like you're going to buy more players.

Can you smell what the Hobos are cooking... oh wait its just Roger. (18085274)
From: Mannen

This Post:
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152075.541 in reply to 152075.536
Date: 8/22/2010 5:25:13 AM
Overall Posts Rated:
7575
the italian and spanish managers from what i can understand are upset that small country users earn more then they do
this is completely false

It's quite surprising that after so many posts you still believe this.
The arena income is strongly dependent on the record. To give you an example, my income drops from about 345k to 295k as soon as I lose the game before the home game (which is almost always an away game). If I lose more than one it drops even more.
And the record is strongly dependent on the competitiveness of your league.

You do know that this is true for small countries leagues too, right? Surprisingly, there are no leagues with only 22-0 records. Ok, there are usually one or two stronger teams in the small countries div 2. But how many are those, 200? If those 200 users are buying all the players that 10 000 italiann and spanish users want, at an overpriced sum, then I guess they wont make such profits in the future.

With that said, I must add that most users in small countries are are not carrying roster salaries close to the cap, so they still make some money every week, but not because they are winning every game.

Edit: I think this argument was a huge factor before the arena cap for managers taking part in BBB, but now it still matters but not as much. My opinion any way.

Last edited by Mannen at 8/22/2010 5:29:36 AM

/Mannen
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