I don't claim to know anything about CT for certain, as I don't believe we've had enough time to experiment with it to have enough data to draw too many conclusions. But there have been posts like Astragoth's that suggest that, at very high levels, it makes sense to stop training something for a while until the player's other skills catch up.Exactly. But not only beacause of CT...also because of elastic effect.I don't know how I am comparing oranges and tangerines... My player has 3 skills that are 12 or more levels below his OD and his OD wasn't affected so much as Astragoth's was. I believe that's what you were trying to say. And I say Astragoth's player's OD is so slow because of elastic effect and not because of CT.
I don't claim to know anything about CT for certain, as I don't believe we've had enough time to experiment with it to have enough data to draw too many conclusions. But there have been posts like Astragoth's that suggest that, at very high levels, it makes sense to stop training something for a while until the player's other skills catch up.