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Bugs, bugs, bugs > Wrong formation/enthusiasm used

Wrong formation/enthusiasm used

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From: BB-Marin

This Post:
00
26712.537 in reply to 26712.536
Date: 1/30/2012 3:36:38 AM
TrenseRI
II.1
Overall Posts Rated:
36183618
Second Team:
ChiLeaders
You messed up your player links but I get what you're trying to say (your backup SG didn't play enough in your opinion). In this case, you lost and was losing the whole match. In those cases, no matter which strategy you choose, the coach will leave starters in longer. It's normal behavior, he's trying to win by fielding the best players. Also, I don't recommend using LCD in important games, you should use SFDC.

From: BB-Marin

This Post:
00
26712.539 in reply to 26712.538
Date: 1/30/2012 8:33:30 AM
TrenseRI
II.1
Overall Posts Rated:
36183618
Second Team:
ChiLeaders
Maybe one day.... This is not a thread for such discussions though.

This Post:
00
26712.540 in reply to 26712.529
Date: 2/9/2012 6:34:37 PM
Overall Posts Rated:
105105
You used the "use depth chart until fourth" coach setting. Using anything other than "strictly follow depth chart" can yield unpredictable minutes. It is a known bug which we be handled in the future.
OK...
So, now I've used the "strictly follow depth chart" option as adviced, and still, although "Stanley Butts" had been defined as the only SG (Starter, Backup and Reserve), he had been sent to the bench when the garbage time started...

Here is the link:
http://www.buzzerbeater.com/match/42746442/reportmatch.as...
Why didn't he stayed on court for all of the game?

Why not adding an option to the game tactics: "Win the game" VS "Training (starter?)", and making the coach act upon that?

Last edited by Pini פיני at 2/9/2012 7:01:38 PM

This Post:
00
26712.542 in reply to 26712.541
Date: 2/9/2012 7:03:56 PM
Overall Posts Rated:
105105
From what I understood here before (I've added the quote at previous message), the "Stricly Follow Chart", is supposed to follow the chart with no exceptions...
This is why I've wrote the previous message.

This Post:
22
26712.544 in reply to 26712.542
Date: 2/9/2012 7:40:34 PM
Overall Posts Rated:
699699
This tip has been posted hundreds of times and many times in this thread.

Read carefully the wording.

If you don't want a starter to be benched in a blowout :

Set him as starter, sub and reserve at one position.
Fill in the other positions the same way or player 1 as starter and player 2 as sub/reserve.
Never set a player as reserve only.
Don't leave unused players as selected players.
Never dress more than 9 players.
Never leave blanks.
Use SFDC.

The coach will use your set subs to bench your set starters. The trick is that you don't let any player left for your coach to pick and bench your trainee.

Additionally, don't forget to pick "Let them play" for foul trouble.

Keep in mind your instructions can be overriden in the final 2 minutes by your coach mainly when is trying to win the game.
So despite what you see written in the forum, you cannot guarantee 48 mns all the time but with this method you'll get them most of the time or at least 45/46 mns if not injured, disqualified or ejected.

This Post:
00
26712.545 in reply to 26712.544
Date: 2/10/2012 8:02:49 AM
Overall Posts Rated:
105105
Regarding the INFO, thanks! [Both to you and to Foto].

Regarding the "mistake" I've made - you are right, I've used 10 players for this game, although I did set that player on "all of the three" (Starter, Backup and Reserve - SB&R) on a single position.

Regarding "reading the threads" - I cannot read every thread that had been published.
I am trying to read some from time to time, mainly at the Suggestion thread.
I have suggested to have some kind of an index (and sub-index) for repeating quesitons / subjects.
In case they where, all those repetitions (like mine) would have been "saved".

Regarding what I think is expected (at least in my POV):
1) I believe that a common user would expect that defining a single player as SB&R on a single position, especially when playing "Stricly follow depth chart", will lead to that player playing the full game (unless foul out or injured).
I think that the need of also having less than 10 players set to that game in order of having a full game is something expected to be on a game manual (In contradiction to which tactic is better for what and when , for example).

2) I believe that a user should get the option to choose how the SUBs will look like in a game, regardless on the number of players on the field. I believe that setting SB&R of a single position with a single player indicate enough, but if not, why not adding another field to the tactics that will define for the coach whether to keep a player on the field when the game is over (Garbage time), or even what to prefer - to win a game, or to train (the starter, or in general).

Anyhow, I've learnd my lesson.
Thanks for the information

This Post:
22
26712.546 in reply to 26712.545
Date: 2/10/2012 12:08:38 PM
Overall Posts Rated:
699699
Forcing 48 mns on a player is an abuse, it wasn't meant to work that way.

There are lots of suggestions revolving around this.

I encourage you to read more of the old threads. This one is a wealth of information.
Many issues you bring up have been discussed in the past. I doesn't mean you shouldn't bring them up but by knowing all sides of an argument beforehand, the discussion can advance. Fresh views are welcome.

To search the site, use
site:www.buzzerbeater.com
after your key words in a search engine. It will narrow down the search to the BB domain, a better tool than the game search function :)

This Post:
00
26712.547 in reply to 26712.546
Date: 2/10/2012 7:20:20 PM
Overall Posts Rated:
105105
Forcing 48 mns on a player is an abuse, it wasn't meant to work that way.
Abuse or not, as it can be forced to be executed, there is no reason why it cannot be executed without those not related definition of only 9 players.
A user who prefers to better train is player on a cost of a chance of losing a game should have that option.

In addition, I do not find it an abuse.
Here training are upon minutes on court, but on real BB most of it is not on court.
Due to that, it cannot be defined as "abusing the player". This is his practice time...
But that is not really an important argument or my main one...

There are lots of suggestions revolving around this.

I encourage you to read more of the old threads. This one is a wealth of information.
Many issues you bring up have been discussed in the past. I doesn't mean you shouldn't bring them up but by knowing all sides of an argument beforehand, the discussion can advance. Fresh views are welcome.

To search the site, use
site:www.buzzerbeater.com
after your key words in a search engine. It will narrow down the search to the BB domain, a better tool than the game search function :)
I (and others) may do that, but I guess I ususally won't.
To much fuss for finding whether it was brought up, and what had been the argument for and against.
In the worst case, the same argument will be repeated.

The only thing that may help here is an index of suggestions and a summary for any argument for and against (in few words).
That may be more user-freindly, and may be viewed before submitting a suggestion.

I know that it frustrates the old users to read the same suggestions (not nessecarily with the same arguments), but I guess that it will keep happening (by me or any new user). At least until a solution will be find for verifying whether a suggestion and its arguments had been already brought.

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