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Suggestions > Having history TL

Having history TL (thread closed)

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This Post:
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210662.54 in reply to 210662.53
Date: 2/19/2012 6:09:43 PM
Overall Posts Rated:
13691369
This is the oppositte of an anonymous approach. With the variables you´re offering it would be easy to get to know the skills of any given player (you know his selling prize, when he was sold, potential, size and nationality in advance). Why don´t you simply ask for non-hidden skills? Would be far less performance nightmare...

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
210662.56 in reply to 210662.45
Date: 2/20/2012 3:34:41 AM
Overall Posts Rated:
587587
As it will not have that, and in addition, it could not, by definition, using the TPE, get information about the time each deal had been made, it is inferior to the TLH suggestion, and hence less preferred.

What I can take home from your explanation is that you think there is some definition of transfer price estimation that makes improvements and/or additional features for said functionality impossible. I don't understand where such a definition comes from, nor do I understand what makes it impossible to simply change such a weird definition.

What is interesting for me to hear, is why one will try to support a TPE suggestion when all of that are proving the added value of the TLH suggestion.
Not only that, supporting one, and finding the other a bad suggestion that would do harm (harm to whom...).
I know what I believe the reason is...

You have proved nothing as far as I can tell. As long as there are sufficient measures to prevent finding the skills of a specific player, and the functionality can be implemented such that it does not tie up too many resources on the servers, the "harm" (of your TLH suggestion) you are referring to is pretty much limited to the removal of TPE from the player page. That's how I see it anyway. I don't understand why you believe this makes me or anyone else think the overall suggestion is all bad. I am saying no such thing. I simply prefer having a TPE on the player page, since that is where it is most needed and it is actually a useful tool. Clearly the TPE can stay on the player page and the improved TPE search functionality (TLH) can be on a separate page as per your suggestion.

If you are questioning the game design choice of keeping the player skills invisible to other managers, we will just have to agree to disagree on that issue. Making it possible to unmask skills of any tranfered player would be a huge change to the overall game, benefiting a very small group of users (those who have and take the time to do extra market analysis and detective work). That is unacceptable.

Last edited by GM-WallyOop at 2/20/2012 3:35:43 AM

This Post:
00
210662.57 in reply to 210662.35
Date: 2/20/2012 4:30:08 AM
Overall Posts Rated:
959959
there is more then just best skill and potential, thats easy to find out.