I hate to disagree with you on a few points but , there no easy answer to "Day trading". Being a real trader myself in real life.
You cant control how ones spends their income, no one can we cannot control the base of the product once bought or sold. This game is no different . You can persuade them this is best route with accurate data based knowledge but no sale is guaranteed or the sure thing when trying to balance income disparity's or even tying to balance it for betterment.
Interest and inflation are the sole reason why and the main culprit of why it so hard to do. The person in charge will have to guess how much inflation does he want, how much interest on these player is fair / good for the market. All this has to data backed it cannot be a guessing game or right at this minute type of evaluation.
I see the game has taxes . If taxes are just taxes and are not actually going back into the economy as in actually currency, that's data back showing losses and market gain overall not just manager wise But overall. Alot thing will have to be changed so these taxes actually work effectively , fluently without malice . They cant just be a fear/punishment thing. I'm not saying they are, because i think they are not.
I think the taxes are causing the inflation because that what taxes are for. Maybe they are not balanced correctly in data to the market or could have made to lead to a certain type of market. Lowering the price will shift the inflation or interest higher in sales. Imho what needs to be done is, other things beyond that are backed by actually game data. If there's a imbalance in the game, then that's where the person charge should start.
Last edited by john otters at 7/27/2017 12:53:44 PM