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From: Viper

This Post:
00
306633.540 in reply to 306633.539
Date: 10/19/2021 6:02:42 PM
Overall Posts Rated:
66
Thank you. Training in this game is VERY different than most games I've played and there is almost no official information. That's quite unfortunate because I have been searching around and seems like most people quit the game because they couldn't figure out how training works.

They are not wrong. In my days, I trained with professional basketball players (they are huge) and there is no way a trainer would say "I'll only train guards this week, forwards and Centers can rest". That practice of the came is extremely counter-intuitive.

I am not convinced with your "It will cost you a lot more to sign a cheap salary staff member" statement, however. I saw a 15k salary trainer go for 60k while 40k salary for 1k with the same level of skill. 60k may seem much higher than 1k but it will make up in only 3 weeks; 105k < 121k

Follow-up question: What does the "Secondary Staff" do?

From: mink0ff

This Post:
22
306633.541 in reply to 306633.540
Date: 10/20/2021 1:58:02 AM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
875875
Second Team:
Sofia Alpha Dogz
Training in this game is VERY different than most games
True. Player development as a whole is far from realism (even the best draftees are actually terrible players and need a lot of dedication to reach the top level) but for me at least (and many others on the forums) it is actually the best part of the game, once you wrap your head around it, that is.


I am not convinced with your "It will cost you a lot more to sign a cheap salary staff member" statement, however. I saw a 15k salary trainer go for 60k
Yeah... I may be wrong but I'm guessing that was a level 4 trainer. Up to lvl 3-4 the difference is negligible and it is easy to grab a low salary coach. If you go for a trainer lvl 5 or higher the difference is quite evident. A ~20k salary lvl 6 coach usually goes for ~1.5 million.


Follow-up question: What does the "Secondary Staff" do?
Youth trainer - increases speed of training for players aged 18 & 19. Speculations are that it is a percentage equal to the respective staff level.

Sports Psychologist - improves game shape

Nutritionist - decreases stamina drops


You can find more about staff here: (https://www.buzzerbeater.com/community/rules.aspx?nav=Staf...)

This Post:
00
306633.543 in reply to 306633.542
Date: 10/20/2021 7:30:21 AM
Overall Posts Rated:
218218
just speculating here but i think you don't lose the merchandising advantages but only the picture of it. in any case, it should be fixed.

From: Viper

This Post:
11
306633.544 in reply to 306633.541
Date: 10/20/2021 9:35:36 AM
Overall Posts Rated:
66
Training in this game is VERY different than most games
True. Player development as a whole is far from realism (even the best draftees are actually terrible players and need a lot of dedication to reach the top level) but for me at least (and many others on the forums) it is actually the best part of the game, once you wrap your head around it, that is.


I am not convinced with your "It will cost you a lot more to sign a cheap salary staff member" statement, however. I saw a 15k salary trainer go for 60k
Yeah... I may be wrong but I'm guessing that was a level 4 trainer. Up to lvl 3-4 the difference is negligible and it is easy to grab a low salary coach. If you go for a trainer lvl 5 or higher the difference is quite evident. A ~20k salary lvl 6 coach usually goes for ~1.5 million.


Follow-up question: What does the "Secondary Staff" do?
Youth trainer - increases speed of training for players aged 18 & 19. Speculations are that it is a percentage equal to the respective staff level.

Sports Psychologist - improves game shape

Nutritionist - decreases stamina drops


You can find more about staff here: https://www.buzzerbeater.com/community/rules.aspx?nav=Staf...

That was very helpful. Thank you.

From: Viper
This Post:
00
306633.545 in reply to 306633.544
Date: 10/20/2021 10:32:39 AM
Overall Posts Rated:
66
Is there a guide about training explaining or estimating the benefit? For example when I train "ONE ON ONE" I see these secondary options:

Guards
Wingmen (90%)
Forwards
C/PF (90%)
Team

1. Assuming 90% inside the parenthesis indicate the efficiency, why would I want to select these, Guards or Forwards while there is a Team option with seemingly no efficiency downside?

2. What will they train? I've read from some guides and forum answers that they will train Passing, Driving and Shooting (JS or IS depending on position) but why do I need to look for that information online? Shouldn't that be in the official guides?

Bonus question: Is there a setting to make the fonts in this game bigger? It overrides browser options.

ALSO: I couldn't up-vote some answers because "You cannot rate posts by the same person more than once every 12 hours."

From: Viper

This Post:
11
306633.548 in reply to 306633.546
Date: 10/20/2021 3:21:32 PM
Overall Posts Rated:
66
Thanks Perpete and Big Njord. I've read everything in the link Njord gave me and I believe I have a fairly good understanding of the situation now. And from what I understand, I've come to this conclusion:

The best strategy for training is to pick a position, find 3 young prospects, train them, sell them for huge profit to buy trained players for the team.

1. For example, I think I have 1 player that have good potential as a PF. I should buy 2 more.
2. I should only focus on training these 3 players. The rest of the team won't have any training except stamina and Free Throw training.
3. Sell all other players that won't make it to the team and I can't train.
4. Seasons later, when those 3 are ready, sell them and use the profit to repeat the process and buy good team players.

How does that sound?

I don't want to buy players at the moment except for positions to train.



From: pepek

This Post:
22
306633.549 in reply to 306633.548
Date: 10/20/2021 6:01:59 PM
Overall Posts Rated:
218218
hey there,

people in BB love training players. I mean LOVE. So, unfortunately good (trainable) youngsters are worth a lot more than players who are ready to carry the team to the next level. Thus, making a lot of money from training and selling players may not be as quick as it sounds.

An MVP potential 18yo guard is worth about 300-400k on average at the beginning of the season. After 4 seasons of training (1 year in real life), he is worth around 1 to 1.5m if you're lucky. Because of that, people tend to keep some trainees for themselves.

The most steady way of making money in the game is through the arena income. That's why most people first invest in the extension of the arena.

This Post:
11
306633.550 in reply to 306633.548
Date: 10/21/2021 1:19:10 AM
Aussie Pride
ABBL
Overall Posts Rated:
545545
The other option is keeping the players and make them you team stars. Or a mixture. If you are training 3 Guards you might keep 2 as starters and sell the other one to buy a Big Man.

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