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Analyzing pops in Cross-training!

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From: TrinZ
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192339.550 in reply to 192339.549
Date: 1/12/2012 9:34:01 PM
Overall Posts Rated:
134134
Could it be that cross training simply adds the 10% to the skill close to popping?

for example - if you are training stamina and one of your player has *.9 in OD and another has *.9 in SB - they both might pop because the common ground is the skill being *.9 something?

that would explain why it doesn't have to be the lowest skills that get the CT...

From: Ashurri

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192339.551 in reply to 192339.550
Date: 1/13/2012 1:53:55 AM
Overall Posts Rated:
7979
I've been training 1 on 1s and I was expecting a player to pop in IS two weeks ago, but he didn't and I was sure he was awfully close to popping IS. I trained OD after that expecting that cross training would go to IS, and it did. But I'm still not sure if it really does choose to go to the skill close to popping. Maybe I gotta do some trainings, and note which skills are close to popping, and then do another training that doesn't train that particular skill and see if CT helps out...

From: GM-hrudey

To: red
This Post:
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192339.552 in reply to 192339.548
Date: 1/13/2012 1:52:00 PM
Overall Posts Rated:
32293229
Have we yet been able to determine if the random training goes to the same skill across all players being trained? That is to say has anyone seen a cross-training pop on two different players in the same skill in the same week? I guess I would assume that this is not the case, since it is random, but at the same time, can they really have 3 (or 6) guys on your team being trained in different skills? Not sure.


A few weeks back, I was training FT and had one guy get a CT pop in OD and another guy in ID, so it at least says that for team training types, it can go to different skills.

This Post:
11
192339.553 in reply to 192339.472
Date: 1/14/2012 7:01:39 AM
Overall Posts Rated:
148148
Jump Shot: pitiful ↑ Jump Range: mediocre ↑
Outside Def.: mediocre Handling: mediocre ↑
Driving: respectable Passing: strong
Inside Shot: average Inside Def.: proficient
Rebounding: strong Shot Blocking: respectable ↑

Happened when training Jump Range.
Lvl 7 trainer, 196 cm player.

O50 koondise peatreener
This Post:
11
192339.554 in reply to 192339.553
Date: 1/14/2012 7:43:18 AM
Overall Posts Rated:
246246
+1 for being a lucky bastard =)

This Post:
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192339.555 in reply to 192339.554
Date: 1/14/2012 7:44:37 AM
Overall Posts Rated:
148148
You pay for what you get, don't you?

O50 koondise peatreener
From: Kajmeri
This Post:
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192339.558 in reply to 192339.10
Date: 1/20/2012 6:33:53 AM
Overall Posts Rated:
00
1/20/2012 Game Shape for Team Training
Hayri Atif ↑popped↑ in Rebounding from pitiful to awful .

This Post:
22
192339.560 in reply to 192339.559
Date: 1/20/2012 8:22:57 AM
Overall Posts Rated:
906906
25y player I bought him 2days ago.

20/01/2012 Passing for PG
Tony Ramon ↑popped↑ in Jump Range from tremendous to wondrous .

It's my 2nd cross but I'm not so happy..I don't want jump in JR(this will be cost me +10-15k more) but..ok..what I can do ;)


Ups from cross-training hardly cost anything... He'll have been at a veeeery high tremendous before (and receiving the according salary) and now he's at a veeeeery low wondrous (and receiving the according salary).
You don't pay the difference of a full skill level. You just pay the zero point something that he has improved now...

Last edited by El Duderino at 1/20/2012 8:24:04 AM

We have both said a lot of things that you are going to regret.
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