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Economy (thread closed)

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From: zyler

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152075.561 in reply to 152075.560
Date: 8/22/2010 2:24:04 PM
Overall Posts Rated:
217217
there is no solution as there is no problem

From: aigidios

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152075.562 in reply to 152075.560
Date: 8/22/2010 2:32:18 PM
Overall Posts Rated:
4040
But it is a problem that you cant get money for your players, while normally everybody did in the past.

Problem will happen if the prices will go up again, because there will be a huge volume of users which will profit just from the situation.

I think that is good perspective that the logic around clubs finances is going mostly around the wages. The market value is there something in advance, which create difference between unusual players and these which usual are.

So the point is that there is possible that in the future will be players so cheap that teams pick will be based mostly just on the wage. This stadium is in my opinion ideal, because will avoid to make a business from just buing/selling players. In advance will be drafted players even more profitable and if you will not sell your player after he turns 27, you will not be financially punished.

From: Joetheshow

To: Coco
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152075.563 in reply to 152075.559
Date: 8/22/2010 5:27:10 PM
Overall Posts Rated:
181181
we are all aware of your point of view, thank you.


And, if I understand it, you're not going to do anything because, from your point of view, the problem does not exist. Correct?

This Post:
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152075.564 in reply to 152075.551
Date: 8/22/2010 5:28:56 PM
Overall Posts Rated:
275275
The deflation isn't up for debate here. I thought this was about the smaller countries having an 'advantage'.

Can you smell what the Hobos are cooking... oh wait its just Roger. (18085274)
This Post:
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152075.566 in reply to 152075.553
Date: 8/22/2010 5:51:23 PM
Overall Posts Rated:
275275
The system allow the small nations to reach the level of the best nation giving them the same incomes of the big countries

If this were not true, this would be unfair on a global scale.

while they have less expenses to fight in their counry,giving them room to train their own player

Who said you can't train your only player? Who is stopping you?

buying players on the market whithout be forced to temporarily weaken their team

What do you mean by this?

if you have free cash money you are advantaged on the market

Well that's the thing. You don't have free cash because you don't need it. Your money is being well spent on salaries. Even if we have less money so you can win a bid on a player. Then what? Wait till salaries cripple your team.

so,ut's fair that we still continue to be disadvantaged on the amerket?what we should do,wait other 30 seasonsk?

I don't see why you need more players though? If you don't make enough to buy the player, how do you support the salary?
Well I'll post my economy page and you post yours. Let's really see where this money is coming and going from.

Baseline Weekly Economy
Expenses Revenue
Player Salaries: $ 124 515 Attendance: $ 182 454
Staff Salaries: $ 40 775 Merchandise: $ 35 007
Scouting: $ 5 000 TV Contract: $ 74 502
Total: $ 170 290 Total: $ 291 963
Typical Weekly Net Income: $ 121 673

League Averages from Last Week
Expenses Revenue
Player Salaries: $ 109 396 Attendance: $ 142 023
Staff Salaries: $ 66 542 Merchandise: $ 34 118
Scouting: $ 11 666 TV Contract: $ 74 502
Total: $ 187 604 Total: $ 250 643
League Average Net Income: $ 63 039

Can you smell what the Hobos are cooking... oh wait its just Roger. (18085274)
This Post:
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152075.567 in reply to 152075.566
Date: 8/22/2010 7:37:00 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
831831
Second Team:
Slaytanic
What do you expect seeing a III league Italian economy?
The big difference is in player salaries (even if I earn the same merchandising than you arg
The average player salaries in my division is 420k/week

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
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152075.568 in reply to 152075.567
Date: 8/23/2010 2:19:47 AM
Overall Posts Rated:
275275
I just wish to see the similarities and differences.

Can you smell what the Hobos are cooking... oh wait its just Roger. (18085274)
This Post:
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152075.569 in reply to 152075.567
Date: 8/23/2010 2:55:58 AM
Overall Posts Rated:
137137
Well, I expressed what is the problem form my point of view yet but I am going to try to explain better now. And I am not going no speak aobut great or difficult terms. I t will be very simple.
This is a game, and a game is all about fun. It´s evident that, a a certain extent, people relates fun with the success of his/her team. At the same time you know that in order to make your team successfull you will need to make some sacrifices: basically I am speaking aobut time.
This is the great ecuation we are speaking about: you give your time and receive some fun. It´s evident that as much as more fun you receive giving instead the less time possible you are in the best possible situation. Well, on the other hand, if you give a lot of your time and receive very little fun instead the game is losing his purpose.
Ok, like I said before fun is related with the evolution of your team and the evolution of the time is related with the money, the incomes. When you began playing at the first time and are a newby, if you are smart enough you realise that you need money to do this things:
- bulid some seats for the arena.
- buy some trainees
- buy some veterans players for the non trained positions
So you decide to make money, this is, you decide you are going to train players and sell them until you have some money to began operating. And, of course, while you are training you are not going to be competitive because you will have always young and inexperienced players. Here is where the sacrifice that I exposed before enters. You are gonig to spend some time whitout being competitive only to do money. Your only goal week after wekk will be friday actualization of the training. Win or lose games is not your goal. You are only making money.
And this is the point where the difference began between countries. Suppose that we want to make 10 millons to say something.
If you are playing in Spain or Italy to make this 10 millions you will need to train and sell for example 2 generation of trainees. We are going to supose that we train players 3 seasons and sell them. Buy anothers trainees, train them for 3 seasons and sell them again. Well, we have done the sacrifice, we have the 10 million prize in the pocket and the have spent 6 seasons, this is 1 year and a half of our life.
Now the other option. You are playing in a country whit less users. You train your first generation of trainees, sell them and get 5 millions. At the same time you have played for this three seasons and in this ocuntry the game gives you a weekly net income of 100.00-300.000 that you don´t receive in Sapin or Italy. Taking 13-14 weeks per season and a structural profit of 200.000 weekly we have that this team has made about 7 millions in cash in this 3 seasons. He have now 12 millons. So he don´t need to train and sell yet the 2º generation of trainees that the Italian or Spanish manager needed to do.
He have benn playing now for 3 seasons (9 months) and have get the cash to began operating that the sapins/italian manager needed 18 months to get.
And this is the conclusion: fun and sacrifice. Like I said, you know that need to make some sacrifices to make money. You know you need money to be competitive. You know you need to be competitive to have fun.
But where is the limit? how much time are you going to lose trainig without play at the game to make money? 9 months like in some countries? 18 months like in Spain/Italy?
This is the conclusion I wanted to prove. There is a point where 9 months can be assumible and 18 months no. There is a limit that some countries are surpasing. Every player that began playing need to do a sacrifice but I feel that beginers in some countries are being asked to do too much. And maybe the could make the 9 months sacrifice but very very few are able to do the 18 months sacrifice. And if you don´t do the sacrifice you will not be competitive never and then the frustration arrives and people leaves the game.

Last edited by algope17 at 8/23/2010 2:59:08 AM

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