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Suggestions > curing overagressive players

curing overagressive players

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This Post:
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192647.58 in reply to 192647.57
Date: 8/11/2011 2:30:08 PM
Overall Posts Rated:
406406
Tried 1-3-1 and he made 6 fouls in 34 minutes.

Funny thing is that this is the most agressive player I have ever seen and he isnt even ranked in the top 1000 in fouls per game or fouls per 48 min. So I guess there are some players that get their 6pack every game they play.

This Post:
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192647.60 in reply to 192647.59
Date: 8/12/2011 3:40:42 AM
Overall Posts Rated:
406406
Mismatch against a bot? Mismatch in erry game, on erry position?

Its in his genes :(

This Post:
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192647.61 in reply to 192647.44
Date: 8/12/2011 6:49:57 AM
Overall Posts Rated:
20382038
There is this hilarious "hidden aggression" attribute, that I would like to train away -


push his OD/ID/SB and Stamina on a average level and u will see that ur dude is learning to count till 4 :-)

This Post:
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192647.64 in reply to 192647.63
Date: 8/17/2011 1:56:30 AM
Overall Posts Rated:
766766
wow he fouled out in 8 minutes one game!

I wonder how many guys he injured over his career. Now THAT is a statistic that should be on a players profile page. haha.


This Post:
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192647.67 in reply to 192647.66
Date: 8/18/2011 1:47:21 AM
Overall Posts Rated:
766766
I do agree, but i think its pretty much impossible to get a perfect simulation, so there will always be aspects that are not 'genuine simulation'.

I do feel that is probably an aspect of the game that is a little bit strange, but not entirely flawed. Players get injured, players foul other players. If you didnt know that flagrant fouls cause injuries, and you never watched live games, you would only see the player injured after a game and as such, would assume that injuries just occur as a natural way of the game.

I guess it would be nice if a) Flagrant fouls didnt cause injuries (or at least, not as often) and b) Natural injuries occured.

and im sure ive seen this around the suggestions forum before, whereby, if your players game shape is low, and you keep pushing him to play all the time, he is more suceptable to being injured. Or a some kind of combination of factors such as this.

anyways, this is going off topic here. :)

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