BuzzerBeater
BuzzerBeater Forums
BB Global (English) > Does the player market hinder user growth?
Back to the Sneak Peek
BB Global (English)
Euromerge League Draft (+ info...
13
Joke of ticket sales (moved / ...
1
New Tutorial (moved)
1
hi
2
Next country in BB?
10
Stuck in Same Division 24 Seas...
14
S39 News & Updates
72
I'll never understand this log...
107
Stamina training (moved)
1
On Average..How many All Time ...
1
Lost in semis, scrim on Tuesda...
1
Best player in bb?
7
Utopia promotion IV -> III (mo...
1
Does the player market hinder ...
124
Mid-Season News
20
<
>
Favorite Folders
Does the player market hinder user growth?
Set priority
High
Normal
Low
Show messages by
Everybody
Shadow (1)
Manon (6)
GM-hrudey (1)
whitewind (2)
LA-CaptainTeemo (3)
Falke (3)
aber (2)
Lemonshine (18)
Perriwinkle Blue (1)
Jkalltheway (1)
Hercules (2)
john otters (3)
Evaristo (16)
Underwood (1)
Heathcote (4)
Coach Plotts (4)
Search this Thread (Supporter Feature)
From:
Lemonshine
To:
Falke
This Post:
0
288717.58
in reply to
288717.57
Date: 8/11/2017 5:24:17 AM
Overall Posts Rated:
1490
Wow Falke, wake up!!! I used 150 and 140 to explain a point that is applicable to ANY skill level. I thought I explicitly clarified that the same reasoning apply down to lower levels. Perhaps the sequence 150>140>lower levels wasn't clear enough?
You cannot improve a player endlessly, so if training gets faster you will have more players for any given TSP level. That's how the average skill level increases. That means players will cost less. And it will also mean more teams will have those players. Come on. You were around before Utopia, weren't you? If so, you should know you could buy easily a team to compete. I bought a team who got me in the playoffs in the first season against 13 human managers with 300k. The problem back then was to keep the payroll in check and you could easily buy titles after tanking, even at the B3 level. That was an extreme environment too (incidentally now would be almost impossible to buy B3 titles like that, with all the other limitations and taxes).
The economy stays the same, gates stay the same, everything stays the same but you have more players and they are cheaper. How do you not understand that SOMEBODY will buy those extra players and it will certainly not be the teams who already have them today? Isn't it obvious?
The guys who already have top players for their division (so very high TSP given a salary level) will face 2 choices: increase payroll or do nothing. These people CANNOT improve their team in any meaningful way other than buying players with higher salary, because they already have salary efficient rosters, close to the best they can get given salary and cap constraints (or close to the best)....please, I'm trying to be nice here, stop being stubborn and actually think about it, before writing.
Last edited by Lemonshine at 8/11/2017 5:37:48 AM
Mark Unread
Ignore User
From:
Shadow
To:
Manon
This Post:
2
288717.60
in reply to
288717.59
Date: 8/12/2017 3:01:32 AM
In honorem Heinrici II.
II.4
Overall Posts Rated:
4463
Second Team:
Bamberg Gladiators
Again and again and again:
Implement a training camp at the begin of a new season where you can train stamina or free throws for a price in relation to your league (e. g. the amount of a TV contract). Just as an option, but I guess most users would use it.
1) Improves training system, makes better players because you no longer have to waste regular training for stamina and free throws.
2) Reduces inflation.
I have been suggesting this for years now. It's a small, still smart change IMHO.
"Nichts fickt dich härter als die Zeit." - Ser Davos Seewert.
Mark Unread
Ignore User
From:
whitewind
To:
Shadow
This Post:
0
288717.65
in reply to
288717.60
Date: 8/15/2017 7:47:47 PM
rimmers
ABBL
Overall Posts Rated:
492
Second Team:
Redbacks
I really like this suggestion. It is something that I never sacrifice training, always seeing other opportunities each week. As a result NEVER have good FT or stamina. It would help new users as they too need to have stamina and FT training. But I think FT training should be a sub skill to all shooting training anyway. Link it to JS training. Not a high jump, maybe 0.25 or similar. Having a guard with 21JS and 4 FT is not realistic.
Mark Unread
Ignore User
From:
whitewind
To:
Manon
This Post:
0
288717.67
in reply to
288717.66
Date: 8/16/2017 5:47:30 AM
rimmers
ABBL
Overall Posts Rated:
492
Second Team:
Redbacks
i agree it is not smart. My point is it is not realistic. Someone who trains their JS shooting becomes a better shooter. The FT line is no exception.
Mark Unread
Ignore User
Disable Emoticons and Images