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Suggestions > Remove possibility to play TIE

Remove possibility to play TIE

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This Post:
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125223.58 in reply to 125223.57
Date: 12/28/2009 1:31:38 PM
Overall Posts Rated:
8080
but it kills the likely hood in all 22 lleague games, and X cup games. In this case i thing this advantage is deserved, even if it don't matters, when it it like you say that you can beat him with ct vs tie then he deserve also the title ;)


Of course he deserves it, no one has said anything else. I only wanted to show that there are occasions where aigidios "cap solution" would improve things contrary to what you stated in (125223.49). Using "they deserve it" as motivtion one could say that enthusiasm, and for that matter randomness, should be removed from the game, as the title would then always go to whoever "deserved" it most.

With that said I want to point out that i Do not agree with aigidios suggestion as it would still keep the clumpsy enthusiasm system as such.

From: Asasasa
This Post:
00
125223.59 in reply to 125223.50
Date: 12/28/2009 3:46:50 PM
Overall Posts Rated:
22
I have an idea which would not remove the possibility to TIE/CT, just reduce its effect and wouldn't require (I think/hope) major changes.

Currently, when TIE-ing, the enthusiasm rises by 33% regardless of the current level of enthusiasm.

My idea would be that the TIE system would be based on a system of diminishing returns. The first TIE would give you 25% more enthusiasm, the next one would give you less (lets say 20%), the one after that even less (15%) etc.

The effect in the end would be that teams TIE-ing each game would be only able to amass an enthusiasm level of 9-10, which may not seem a big difference to the current system, but it would stop teams having an enthusiasm of 12-14, thus reducing the effect of enthusiasm yet still leaving it as a part of the game.

I didn't think this over a lot, but I thought of this idea when reading this thread, where it seems certain the system won't be abolished but there is a movement to reduce its role.

Edit: Those percentages would apply for consecutive TIE's (because if it was according to number of TIE's played, it would be essentially a hard cap). That means that if a team TIE'd, then normaled and played the third game with TIE again, the team would again receive a 25% enthusiasm gain.

Last edited by Asasasa at 12/28/2009 4:18:06 PM

This Post:
00
125223.60 in reply to 125223.59
Date: 12/29/2009 5:29:34 AM
Overall Posts Rated:
959959
from my personal feeling, it is already like that just that the adjustement happens through other factors.

You'll loose your enthusiam faster when it is high, so a TIE is more effectness with level 5/6 then with 8/9 even when the first raise is higher with the second approach. Another point i am not 100%, but i believe that the difference betwenn enthusiam 5 and 7 is bigger then the difference betwenn 7 and 9 when it comes to the effect in the game.

From: brian

This Post:
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125223.61 in reply to 125223.60
Date: 12/29/2009 10:10:35 AM
Overall Posts Rated:
576576
You'll loose your enthusiam faster when it is high


True, but once you manage to get up over 10, if you can maintain mutual TIE's in league games then you'll roll into every cup game with 12 enthusiasm. Good luck to the lower teams trying to overcome that even with a CT. Heck, if I have to I'll do a normal just to be sure.

i believe that the difference betwenn enthusiam 5 and 7 is bigger then the difference betwenn 7 and 9 when it comes to the effect in the game


I've not seen, heard or experienced anything that backs that up. Is this based on anything other then your opinion?

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: CrazyEye

This Post:
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125223.62 in reply to 125223.61
Date: 12/29/2009 10:13:36 AM
Overall Posts Rated:
959959
why i should have more possibilities to tie then the opponent? I often have the feeling that some team in the low league tie more often then me, because they concentrate on the cup which is more lucrative for low league teams. And normally i play risky lineup, like 90% of my league in cup matches.

I've not seen, heard or experienced anything that backs that up. Is this based on anything other then your opinion?


no, just my opion and the relative difference.

From: brian

This Post:
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125223.63 in reply to 125223.62
Date: 12/29/2009 10:57:20 AM
Overall Posts Rated:
576576
why i should have more possibilities to tie then the opponent?


It's not about the possibilities, it's about creating a level playing field and removing the need to network with opponents to gain a hidden advantage.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
125223.64 in reply to 125223.54
Date: 12/30/2009 8:24:19 PM
Overall Posts Rated:
196196
So if the team play against Hoop hooray, with normal vs normal it starts winning, when if have no chanche with normal vs TIE? The team who have chanches with normal against normal against them, should have the same possibilities to play tie like hoop against the opponents and should have the same advantage and in this case it becomes a strategic part, if you play TIE and loose a game which could cost the hca against the other superior team, or if you play normal more often win all leagues secure and have a sligthly disadvantage in the confrontation with the other superior team, which could cost also hca which will be a deciding factor in the PO.

But it isn't a changing anything in favour for hoop, that his team play in a kindergarten if you remove tie.

PS: Ok in the BBB, he got an advantage through it, because other team have more serious competition in their other games.

No, that's not correct. :) The thing was that no team used to be good enough to win against Hoop Hoop Hooray (HHH) except perhaps if they threw away a CT agaianst a TIE from HHH. Thus, all other teams new that they had to throw away their chances of reaching the playoffs by playing CT agaianst HHH if they wanted a realistic chance to win. Consequently we all chose to play TIE against them, which they knew of course. Thus HHH could play TIE without even worrying about the opponent playing CT, and as the season progressed and enthusiasm was built they only became more and more dominant.



Why has no-one talked about collusion to CT dominant teams? I am sure if 4 or 5 teams in the JBBL all agreed to CT me no matter when or where all season i would for sure slip up every now and then..... i am sure this would also be true for many other teams who typically dominate their league/country.

Last edited by Superfly Guy at 12/30/2009 8:25:16 PM

This Post:
00
125223.65 in reply to 125223.64
Date: 12/31/2009 2:04:49 AM
Overall Posts Rated:
8080
Why has no-one talked about collusion to CT dominant teams? I am sure if 4 or 5 teams in the JBBL all agreed to CT me no matter when or where all season i would for sure slip up every now and then..... i am sure this would also be true for many other teams who typically dominate their league/country.

No idea why no one has done that. For me the collusion problem is not really a big issue, it's merely a bad side effect od a system that in itself is bad and clumpsy, so I prefer to focus on changing the enthusiasm system as such rather than the small side effect of this bad system.

From: Coach Ash

This Post:
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125223.66 in reply to 125223.21
Date: 1/8/2010 3:41:13 AM
Overall Posts Rated:
1010
I vote for removing TIE, too. The fact that people use this option offering it to each other to raise their enthusiasm (which does have a significant effect on the game) is inacceptable.

My suggestion is, if it can't be removed and people want to keep it in the game tactics: Lower the impact of enthusiasm in games and strengthen the effect of team skills and tactics on the outcome of league matches.


This Post:
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125223.67 in reply to 125223.66
Date: 1/8/2010 9:53:08 AM
Overall Posts Rated:
5050
No, I tottall disagree... A team in real life is able to play with the backups cin an easy cup game and arrange for the starters a relax programm the day before the game against their rival...

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