You guys are several hours ahead of time in europe and in NA. This means the first games at a gameday start in Asia. This also means that if there are problems with the games (as right now) Asian teams will be the first guys that mention and experience the problems.
Combined with the fact that around gametime in Asia is bedtime in NA (the timezone of the BBs) this means Asia teams will feel hurt indeed, since the problems can't be fixed right away.
The only real solution would be for us to hire an additional developer who is living in Asia, and I'm afraid we'd need to add another 1500 supporters in order to be able to pay for that -- BuzzerBeater currently uses all of its revenue to pay for development so it's not like we can just reduce our profit margin and hire more developers.