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Is one level always one level?

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113010.6 in reply to 113010.3
Date: 9/23/2009 8:35:15 PM
Overall Posts Rated:
409409


-Is it better to be tremendous vs sensational OR inept vs awful (both 1 level difference of skill)?



It is not better. I would say is the same, except for Rebounds where (tremendous - sensational) should be better for the one with tremendous...

Last edited by Zero, the Magi. at 9/23/2009 10:21:13 PM

This Post:
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113010.8 in reply to 113010.3
Date: 9/24/2009 3:10:55 AM
Overall Posts Rated:
2828
I think that the level inpact graph isen't linear but rather looks like a sigmoidal curve (like an S) with high inpact increase in early and mid levels which flatens out more and more in the end.

It seems clear to me that a +20 JS Isn't that much better than 15 JS when both players have exact levels on the other skills. (Exept stamina and FT most likely)

However, It is when the "right" skills are combined when it seems possible to get an synergy effect which increases the players overall abillity. Of course it also depends on the opposition, game shape etc.

This is just my theory and I can not prove anything ;)

Last edited by Dr. Mike at 9/24/2009 4:03:01 AM

From: SplitJ

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113010.9 in reply to 113010.8
Date: 9/24/2009 6:17:32 AM
Overall Posts Rated:
6161
i noticed that players with high passing and low handling seems to get more assists when compare to a player who have balanced passing and handling.

From: Dr. Mike

This Post:
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113010.10 in reply to 113010.9
Date: 9/24/2009 6:53:39 AM
Overall Posts Rated:
2828
Yes, high in passing would assist your teammates more highly than a low passing lv. Don't sure on how much handling improvs a players ability to make a good pass...

What I mean is that skill lv's from approx. 2-14 seems to give a higher stat increase than an increase in lv 15 to a 16 stat. At those high lv's the procentage dosen't increase as much as the low and mid lv bumps.

How was the TO% for each case?

This Post:
00
113010.11 in reply to 113010.8
Date: 9/24/2009 8:19:26 AM
Overall Posts Rated:
409409
I think that the level inpact graph isen't linear but rather looks like a sigmoidal curve (like an S) with high inpact increase in early and mid levels which flatens out more and more in the end.

It seems clear to me that a +20 JS Isn't that much better than 15 JS when both players have exact levels on the other skills. (Exept stamina and FT most likely)

However, It is when the "right" skills are combined when it seems possible to get an synergy effect which increases the players overall abillity. Of course it also depends on the opposition, game shape etc.

This is just my theory and I can not prove anything ;)


I think +20 JS is actually better than 15 JS. The thing to consider here are the differences compared to defensive match-ups. For example, in this case, 15 JS against 9 OD would be very good; +20 JS against 9 OD will be a kind of better or equaly effective as the case with 15 JS. BUT, 15 JS against 16 OD is not a good deal while +20 JS against 16 OD would be very good.

For me, every level of difference counts equally, but I'm always having in mine the opposition. If, in the same example, you train your JS to 20+ and the best defender of your legaue is 14; you are not doing the most effective training (assuming of course, league is your primarly goal). But, this a whole different level of analysis.

Last edited by Zero, the Magi. at 9/24/2009 8:20:59 AM

This Post:
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113010.12 in reply to 113010.11
Date: 9/24/2009 8:48:00 AM
Overall Posts Rated:
155155


I think +20 JS is actually better than 15 JS. The thing to consider here are the differences compared to defensive match-ups. For example, in this case, 15 JS against 9 OD would be very good; +20 JS against 9 OD will be a kind of better or equaly effective as the case with 15 JS. BUT, 15 JS against 16 OD is not a good deal while +20 JS against 16 OD would be very good.


This is interesting, and is pretty close to what I was thinking. However, I'm still interested in what you would prefer over these options:

-5 IS vs 4 ID
-15 IS vs 14 ID

(ie: a case where you have exactly one level difference)

Run of the Mill Canadian Manager
This Post:
00
113010.13 in reply to 113010.12
Date: 9/24/2009 8:58:06 AM
Overall Posts Rated:
409409


I think +20 JS is actually better than 15 JS. The thing to consider here are the differences compared to defensive match-ups. For example, in this case, 15 JS against 9 OD would be very good; +20 JS against 9 OD will be a kind of better or equaly effective as the case with 15 JS. BUT, 15 JS against 16 OD is not a good deal while +20 JS against 16 OD would be very good.


This is interesting, and is pretty close to what I was thinking. However, I'm still interested in what you would prefer over these options:

-5 IS vs 4 ID
-15 IS vs 14 ID


(ie: a case where you have exactly one level difference)


For that two skills in a very reductive analysis, I'm indifferent.
But,

5 RB vs 4 RB
15 RB vs 14 RB

I would say 15 RB is better than 5 RB against their respective match-ups.

This Post:
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113010.14 in reply to 113010.12
Date: 9/24/2009 9:02:08 AM
Overall Posts Rated:
2828
I'm not convinced that each "level pop" increases skill equall. I still belive that it's more of a differance in 7 IS vs 6 ID than 13 IS vs 12 ID.

If feels a bit to simple that skills are added or subtracted in offence vs defence, it has to be a more complex formula.



Last edited by Dr. Mike at 9/24/2009 9:06:12 AM

This Post:
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113010.16 in reply to 113010.14
Date: 9/24/2009 9:06:35 AM
Overall Posts Rated:
155155
Ok, now what about stamina? My own observations say that increasing stamina has much more effect at the low levels (atrocious-awful). However, increasing from strong-prominent has almost no effect (in terms of minutes spent on the court and player ratings).

Any other opinions?

Run of the Mill Canadian Manager
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