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Methods of training Big Men

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234006.6 in reply to 234006.5
Date: 1/3/2013 9:04:54 AM
Overall Posts Rated:
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Depending on what their exact skills are, you might consider training them in Pressure(PG) or 1-on-1(F). Since they're only 5 pot players, what will make them useful down the road (and what will help you sell them for plenty when your team outgrows 5 pot bigs) is being well-rounded.

And when it comes down to training big skills, what I suggest is to make use of the elastic effect while trying to avoid the "imbalance penalty." So do something like train IS to ID+3, Train ID to IS, Train RB to ID/IS, repeat.

You might be interested in the training simulator: (229484.1). It will let you play around with different training regimen, get a sense of where your players will cap and see what kind of training you need to do to build the players you want to have.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
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234006.7 in reply to 234006.6
Date: 1/3/2013 8:00:09 PM
Overall Posts Rated:
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I have found it useful to train IS up a bit then Rebound and while doing that you will get some ID pops.
My 20 year old is on the 21 NT side a year early.

IF you do alternate which is the safest or focus on 1 then the other best to do it in this order IS then RB > ID. Doing each until it pops then go to next and repeat is a good way to do it. But I got on a role and did IS until 10 then hit the others.
But doing rotation means your guy becomes more useful sooner.