oh ok i see te overall underpinning aim with your idea is to introduce more variety with players stats and training and hopefully that lends into more offensive/defensive strategies being used.
so thats fine.
However i disagree with the fact that current system has a 'hole'
using the type of player which has high free stats will be the most effective strategy, then we get cookie cutter.
Sure - i know this, and its a strategy that I use. I dont believe that the BB wider community do this though. I think most users still train primaries.
I aggree that, free stats are good. Driving on a PF, passing on a SF (heck even a SG!), JR on a C. Most of these 'free stats' as an effective strategy are known to the wider community.......- but in all honesty, i just don't see it being utilised a lot by users. People still just smash the primaries and give them the odd sceondary training.
In essence, by having these 'free stats' - it SHOULD be
encouraging users to train the secondaries. For example - To have a $60k PF who has Sensational DR and JS for instance, its awesome! But if we put salary on that guy such that his driving and JS contribute more, because he gets classified as a 'Athletic Forward' or something like that, thne im going to actually be discouraged to train him like that.
Unless im missing something here? Maybe your thinking this type of PF would have a lesser salary than what he does now? Now THAT would encourage users to train players with more variety.
But at the moment, those skills are free? So how does his salary become less?
so i dont really see how putting a salary pain on training 'variety' type players would encourage it?
So maybe im missing something here. I like the idea of thinking though, the game needs something a bit more to encourage 'out of the standard mould' type of players.... just not sure what.
Maybe its just simpler than what we think - maybe it should just be
easier to train secondaries - like JR on a 6'9 guy should train heaps faster than what it does now.