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Another training idea
31
New salary formula idea
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Clubs on map
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Transfer filter
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Micro (mergers) - game restart
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Bot teams contributing to the ...
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Firing the NT-coach
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Game shape training
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Decrease the price of JR!
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lower staff salaries, raise pl...
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Minor suggestion 2
1000
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get rid of estimated timeframe...
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Training=current speed/2
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Kill Utopian Players
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Position training
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Team Training All Skills
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Elmacca (2)
GM-Perpete (2)
Chekreyes (1)
Thegame187 (1)
Myles (2)
Knecht (1)
Brutus (1)
Phyr (1)
TragicBronson (1)
Aleksandar (1)
BAN-wolph (2)
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From:
Elmacca
To:
grullo
This Post:
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272589.6
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272589.5
Date: 8/7/2015 1:05:22 PM
Overall Posts Rated:
387
right, I see. Hmm, not sure how I feel about that then.
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From:
Elmacca
To:
Tatamka
This Post:
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272589.7
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272589.4
Date: 8/7/2015 1:06:24 PM
Overall Posts Rated:
387
i was talking about non-drafted players with utopian nationality.
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From:
Phyr
To:
Elmacca
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272589.8
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Date: 8/7/2015 3:26:58 PM
Overall Posts Rated:
654
I dont know if this is practical but the solution would to make players both nationalities...Utopian for merchandising purposes and their other nationality for international purposes...but that might get a little complicated and create some unique TL situations.
It might be more practical to get rid of the merchandising bonus for utopia nationality all together and just have all players randomly assigned a nationality. Get rid of the merchandising bonus would not really be a big deal because it would affect all Utopian teams...players drafted by Utopian teams with a random nationality would still be worth the same as all other players on the TL.
Easier to implement would be to make a manager's nationality the nationality of this team and all player draft to that team become that nationality...but this would benefit larger nations who have more users in Utopia and would generate more players.
You could also just have a Utopia U21/NT but there are competitive/fair play problems with that as well.
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From:
TragicBronson
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272589.9
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Date: 8/7/2015 4:02:46 PM
Overall Posts Rated:
144
I say, we let the remaining Utopian players fight to the death, and the winner is granted citizenship to Barbados.
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From:
Myles
To:
Tatamka
This Post:
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272589.10
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272589.1
Date: 8/7/2015 4:21:36 PM
Overall Posts Rated:
323
Very smart idea. +1
I like the table.
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From:
Brutus
To:
Tatamka
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272589.12
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Date: 8/8/2015 12:51:13 AM
Brutus Buckeye
II.2
Overall Posts Rated:
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Second Team:
The Ironmen
I like this Idea. Helps some of the smaller countries with NT players and provides more training incentive for Utopia managers.
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From:
Aleksandar
To:
Tatamka
This Post:
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272589.14
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Date: 8/12/2015 8:29:46 PM
Neverwinter
CGBBL
Overall Posts Rated:
621
Where would we bury all of them? :)
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From:
Chekreyes
To:
Thegame187
This Post:
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272589.16
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272589.15
Date: 8/15/2015 11:54:51 PM
Overall Posts Rated:
926
I think the solution and something that should've been in place from the start is locking Utopia into their own universe. That means that Utopia teams should ONLY be able to buy Utopian players.
Protects the normal market from inflation and prevents Utopia from causing any unnecessary problems or damage.
I also think it would have made Utopia way more fun at the beginning.
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