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Suggestions > Have some way to fix aggressive players

Have some way to fix aggressive players

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From: Bro_Khen

This Post:
00
312609.6 in reply to 312609.5
Date: 12/6/2021 6:30:08 AM
Team Payabang
III.11
Overall Posts Rated:
217217
I Strongly agree... EXP should really help players make better decisions in the long run... that is why I let my Trainees play the maximum minutes they can when they were younger and before ASW on Leagues, Cups, and BBM where the minutes to EXP conversion are higher.

Hope that BBs can tweak Foul generations, with EXP, STA, GS, Defense, Blocking Factors.

From: Bro_Khen

This Post:
00
312609.8 in reply to 312609.3
Date: 12/6/2021 8:21:04 AM
Team Payabang
III.11
Overall Posts Rated:
217217
Is it not contrary to your other comment sir?

experience shape and defense change nothing..



what do you think happened why did your player improve?

This Post:
00
312609.10 in reply to 312609.2
Date: 12/6/2021 9:09:14 AM
Wasted Potential
II.1
Overall Posts Rated:
465465
Second Team:
Hazards to Society
Yeah I know experience and defense can help a little, but there are still NT level players that foul out very often. It would be nice if in some way you could invest to improve this trait.

This Post:
00
312609.12 in reply to 312609.11
Date: 12/6/2021 6:49:18 PM
Team Payabang
III.11
Overall Posts Rated:
217217
on these posts of BB-Charles... I think it's their target to make the players Wisers as they get older... Compared to reality Surely they'll decide better that will lessen those impulsive behaviors... then I also believe if that happened it will FTA and Fouls will be lessened too... just like what you are suggesting sir. :D

(112433.2)
-Experience helps in a number of ways, but the important really depends upon the details of the game and of the rest of your team...
- A more experienced player both does a better job of recognizing whether something is a good shot and also is more likely to make the "right" decision, while a rookie might take a poor shot either out of impatience or because he doesn't know any better.
-Whether these effects are important is really a matter of opinion; as you know, we'll mention the rough effects but we don't release the underlying formulas.


(112433.5)
Experience is calibrated with the understanding that eventually players get older (but wiser)

This Post:
00
312609.13 in reply to 312609.1
Date: 12/6/2021 6:54:24 PM
Overall Posts Rated:
305305
Many years have passed and still manager can't say if agressiveness has a positive side or not.

My suggestion to BBs would be: look at the code ant tell us a little more about the positive side of agressiveness, so maybe we feel better with these players in the team.

This Post:
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312609.15 in reply to 312609.14
Date: 12/10/2021 3:25:36 PM
Kaunas Eagles
II.4
Overall Posts Rated:
144144
Second Team:
Erelių perykla
They should make sports psychologist do therapy sessions or hypnosis to make them foul less.

From: Bernspin

This Post:
00
312609.16 in reply to 312609.14
Date: 12/10/2021 4:12:56 PM
Franca Shoemakers Revival
IV.19
Overall Posts Rated:
564564


I 100% believe there are positive and negative aspects to having one of the more aggressive players. BB shouldn’t have to go into great depth on every aspect of BB code so people can fully understand it. Most of the fun is the mystery of it and making inferences based on what you notice.




The main issue with agressiveness is that it destroys any training plans you can have for your youngsters which happen to be agressive. Since it's a hidden feature, your A+++ 18 year old can turn into a nightmare.

45+ minutes helps a little but it's not enough to compensate the training minutes stolen from the players during their formative years. In those cases, it doesn't matter how many more shots they can take or how many more FTs they can draw during their whole careers.

I do think experience counterbalances a little the effect of aggressiveness. However, when experience kicks in, it's too late.
Actually, aggressiveness adds next to nothing to the game apart from disgust. Also, I don't see how useful would be if aggresiveness could be fixed, since the damage is done when the player is young. So, unless aggressive players received a bonus to their training speeds, aggressiveness should be abolished or at least it should be tweaked to a minimum.

Last edited by Bernspin at 12/10/2021 4:21:01 PM

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