Pat Pat.
The exact problem of the 2/3 zone is we don't want a zone that we have to build a team around. The points of the zones is to use them in specific situations.
I play man to man most of the time as I should.
If I play a team with weak big men and strong guards that tend to run motion or run and gun offences I play a 3-2 zone. I don't need any special players and it works.
If I play a very unbalanced team with pathetic big men and sensational guards who always play motion or run and gun I play a 1-3-1 zone. I don't need any special players to do this and it gives a fantastic perimeter defence.
If I play a very unbalanced team with a $300,000 center and no-one else worth more than $30,000 who always play look inside or low post, which I have done, I want a zone that will at least give me a chance to slow them down.
I don't want to have to sell my entire team and find PFs with 14 OD and 14 SB if they even exist just so I can play a 2/3 zone. Does the 2/3 zone even do it's job? Ok their $10,000 guards have a field day, I can understand that, but when their big men also seem to score at will and all I get is a higher rebound % of the few shots they actually miss, I feel sad. Don't you?
The game should punish obviously unbalanced teams by providing a tactic that neutralises their strengths if they are so predictable. It does for outside attacks but doesn't for inside, this is a problem.