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242411.63 in reply to 242411.21
Date: 6/14/2013 9:54:19 AM
Overall Posts Rated:
3434
The only thing I can say is that there is definitely a correlation with bad shooters being bad FT shooters in real life. I mean look at players like Dwight Howard, that guy can't shoot a jump shot or a free throw to save his life, another example, Jason Kidd, was an average jumpshooter over his career and posted an average FT rating, Steve Nash/Ray Allen great jumpshooters and great FT averages as well. Shaq terrible jumpshooter and even though we know he practiced his free throws all the time never really got better. Just some examples. But I do also see what you are saying as well. In fact I would say it would be more realistic for a larger player 7footer or so should be required to have a good jumpshot in order to have a good freethrow rating.

From: m0nkey
This Post:
66
242411.64 in reply to 242411.63
Date: 6/15/2013 7:09:19 AM
Overall Posts Rated:
541541
I train FT from time to time and I want a freaking advantage in comparison to people who refuse to do so! Most of the managers refuse to train Stamina and Freethrows and do not realize how much salary they waste. It is too funny when you play with a 15k center with high Stamina/Freethrow against a +30-40k center and at the end of the game he is more effective.
I mean you guys are complaining about players who did not make a single freethrow but at the same time you could solve the problem only by training FT for the 1-2 weeks...don´t be ridiculous!

This Post:
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242411.65 in reply to 242411.64
Date: 6/15/2013 9:43:35 AM
Overall Posts Rated:
455455

I mean you guys are complaining about players who did not make a single freethrow but at the same time you could solve the problem only by training FT for the 1-2 weeks...don´t be ridiculous!


Actually I think people are complaining about the absurdity of someone not being able to single free-throw before training yet they still make jump-shots and 3-pointers.

This Post:
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242411.66 in reply to 242411.65
Date: 6/15/2013 11:14:11 AM
Overall Posts Rated:
541541
Each player has 13 skills you can influence by training and I see no reason why managers, who refuse to train FT, should benefit from doing JR/JS training.

To me it is absurd to buy a player with atrocious FT in the first place. But not training him in this particular skill and than complaining about it makes even less sense. The difference from 0% to 15-20% is a single week of FT training...nothing more nothing less. If somebody does not want to do it...well than he has to live with 0%.

I train Small Forwards since 6 seasons now and it is a pain in the ass but even I had enough time to train FT here and there.


This Post:
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242411.67 in reply to 242411.66
Date: 6/15/2013 11:23:25 AM
Overall Posts Rated:
455455
Each player has 13 skills you can influence by training and I see no reason why managers, who refuse to train FT, should benefit from doing JR/JS training.



But the way that training program is already set up kills your argument.

If I choose to never, ever train JS directly I can still train it indirectly by training JR, IS or 1 on 1. If I refuse to train blocked shots, it will still be trained indirectly through ID.

All the training skills already set up to cross train the other skills indirectly except for FT's (I would say stamina too, but that's not actually a skill).

This Post:
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242411.68 in reply to 242411.67
Date: 6/15/2013 12:49:46 PM
Overall Posts Rated:
541541
The difference is that JS/JR/1on1 is done by 1-2 positon training. If you include FT, Gameshape or Stamina in 1-2 position training there is no need for teamtraining anymore. As a result the game loses strategic depth and makes it boring imho.



This Post:
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242411.69 in reply to 242411.67
Date: 6/15/2013 12:52:13 PM
Overall Posts Rated:
596596
Wow.
It's impressive that my original post regarding how to get my team from shooting in the mid 70% range up into the 80% range on FT has taken such a steep and prolific turn into a completely different FT related topic. I guess it means people are passionate about this particular issue.

Here are my thoughts:
1. I'll never sign anyone with FT less than Awful. Watching them miss more than 50% of their FT's would drive me nuts.
2. I actually kind of like it that players living at the bottom of the Atrocious skill on FT will never make one. Mathematically, it is impossible. I know that's ridiculous and not realistic, but I don't mind. I find it somewhat novel. I've tried to think of NBA players who are good at shooting outside and bad at shooting FT's, and I think the only two I can come up with are Bruce Bowen and Nick Anderson, and they clearly didn't shoot 0%.
3. Adding FT to the cross training of the other shooting skills make sense to me.

This Post:
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242411.70 in reply to 242411.19
Date: 6/15/2013 3:43:50 PM
Overall Posts Rated:
706706
The act of shooting a free throw is actually quite distinct from the act of shooting a jump shot.

How on earth can someone say something like this? Have you ever played any sport? Almost everything is linked. Even if you train with your weaker arm, stronger one gets better too.

This Post:
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242411.71 in reply to 242411.30
Date: 6/15/2013 3:58:29 PM
Overall Posts Rated:
706706
In the real world, sure. But this is a simulation where the manner in which players improve is very much nothing like how a person in the real world improves.

Exactly ! And that's exactly why people want secondary FT training when training shooting skills. And that should be implemented since this simulations aims to be realistic. I think all agree on this.


From: ibarix

This Post:
22
242411.72 in reply to 242411.33
Date: 6/15/2013 4:02:29 PM
Overall Posts Rated:
706706
No professional would shoot 0%. Period.


100% true. I agree. Nothing disrespectful but even a retard would manage to hit at least one in 1700 attempts.

This Post:
44
242411.73 in reply to 242411.71
Date: 6/15/2013 5:13:40 PM
Overall Posts Rated:
312312
Exactly ! And that's exactly why people want secondary FT training when training shooting skills. And that should be implemented since this simulations aims to be realistic. I think all agree on this.

Agree on what? That users should never have to train their players in FT and yet the players would still get better at FT shooting? Have you read this thread? Clearly there are people who don't agree that secondary FT training for JS or JR training should be implemented.

As I see it, the reason why some people want secondary FT train is largely because they want to continue to simplify the game and take as much strategy and work out of it as possible. The designers have already done that once recently by putting in the silly 10% cross-training feature because so many complained about all the cookie cutter players who were trained in just 2 or 3 skills. It was the easy fix rather than improving the GE so that such non-realistic players behave more in the way they would in reality - which is to say not be that great of a player. Improving the game engine to more greatly reward users who more fully train their players would have been a much better solution in my opinion. But we all know the issues with getting GE improvements.

The entire training system in BB is not designed or intended to be realistic. That much is obvious. Players only get better based on the position they play in games and the amount of minutes they get each week? Nothing realistic about it at all. But it is a design choice that forces an element of strategy into the overall game. In order for a player to improve at something, you may need to play him out of position, which will hurt your team's performance in the game. That creates a decision point the users must consider. Here people want to lessen that by making it so they can avoid doing what is currently one of the easiest types of training to do, since the entire team benefits and it doesn't require anyone to play out of position. All because they simply can't give up that one or two weeks of training a season as they are try to develop their next cookie cutter monstrosity.

Would any real world player shoot 0% from the free throw line? No. Would any real world professional basketball player not have practiced shooting free throws for hundreds, if not thousands, of hours? No. Is having an player with atrocious FT skill shoot 0% unrealistic? Definitely. Is it an easy thing for a user to fix in the current game design? Absolutely. So no need to change the game design, in my opinion.

And yes, I have played, coached and taught basketball. But feel free to continue your ad hominem attacks. They are kinda funny.

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