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unrealistic Free Throw %

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From: B.B.King

This Post:
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187744.64 in reply to 187744.59
Date: 7/3/2011 6:17:45 PM
Overall Posts Rated:
12061206
And of course training speeds are unrealistic. But it's for the better of the game that way

And in the same way it's better that player can miss 1000 free throws in row ;-)
If every player will score at least 30-40% than training of FT will be completly useless. And game will be less interesting because number of possible choices and strategies will be less.

This Post:
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187744.65 in reply to 187744.62
Date: 7/3/2011 6:40:00 PM
Overall Posts Rated:
147147
Directly from Hall of Famer Larry Bird's mouth:

It's completely different than a jump shot. When you're in a game, you might be shooting this way [to the side], you might be shooting back, you might be shooting forward -- and it all comes from your legs. Whereas in a free throw, it's get yourself set up and through.


Free-throw shooting is completely different from all the other shooting


Both quotes can be found in this article: http://sportsillustrated.cnn.com/2009/writers/ian_thomsen/03/06/weekly.countdown/index.html




This Post:
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187744.66 in reply to 187744.65
Date: 7/3/2011 6:49:10 PM
Overall Posts Rated:
4343
I think free throw shooting shouldn't be brought up by Jump shot shooting (or at least too much) but Jump shot shooting should really limit the effectiveness of FT training. It doesn't make too much sense to have a center with awful JS having Sensational FT. I'm not saying it shouldn't be able to be done, but I think JS shooting should help determine the speed at which FT shooting occurs, and maybe vice versa as well.

On a side topic, I think there aren't enough ways in this game for managers to take advantage of their opponents terrible FT shooting. I think managers should be able to tell their players how aggressive to play on defense and whether foul a bit more or not.

This Post:
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187744.67 in reply to 187744.1
Date: 7/3/2011 10:21:32 PM
LionPride
III.11
Overall Posts Rated:
246246
I'll give som outlier data points for some of you.

My C(who happens to be a 1 JS 1 JR guy) has 7 FT but is shooting 90% at 34-38. By compariosn I have three other players on my roster with 7 FT rating and they seem to be on par with how a guy with 7 FT should be shooting, between 65-75%.

MY SG has 9 FT but is shooting 69% at 45/65

I have two guys shooting below 50%. One has inept FT, one has pitiful and both have taken more than 40 attempts. By comparison my other SG who has inept(4) FT shoots 66% with 39-69.

Now take away the skills I provided, and you would not be able to accurately assign a skill to each of those players and be correct. All I ask is for the skills to be more consistent with the actual shooting %'s. I'm perfectly ok with atrocious guys to shoot 0%, and pitiful guys to shoot less than 30%.

This Post:
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187744.68 in reply to 187744.67
Date: 7/3/2011 10:59:10 PM
Overall Posts Rated:
3939
So everything has to be uniformed? Leaving absolutely zero room for random factors? Wow, what a fun game you want to play. Sometimes random factors play a huge part in real life, and that is emulated here..

Let him shoot another 38 and see where his % is then.. He might only hit 20. The point being, you will never know. Who would have thought this would happen irl... (http://www.youtube.com/watch?v=NJP3RgvTvWY#t=03m19s)

I don't want to see a player listed, spot his respectable FT and say, 'oh, he's guaranteeed to hit at least 65% of his FT's, ima buy him over this pitiful guy who will never hit more than 30%'

I can accept failure, everyone fails at something. But I cant accept not trying. - MJ
Message deleted
This Post:
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187744.70 in reply to 187744.65
Date: 7/4/2011 12:18:48 AM
Overall Posts Rated:
146146
This Larry Bird fellow is incredibly dumb if he thinks there's no correlation between free throw shooting and jump shooting.

This Post:
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187744.71 in reply to 187744.70
Date: 7/4/2011 12:34:28 AM
Overall Posts Rated:
3939
I could call you dumb for only having 6 players in your roster with one listed, doesn't make me correct, unless I can prove it though, right?

Larry Bird is a hall of famer, when it comes to ball, every single person on this planet would believe his words over yours every day of the week.

Come back with something to support your arguement, then I might start listening to you again.

How does a fadeaway jump shot compare to a free throw? Give some examples...

I can accept failure, everyone fails at something. But I cant accept not trying. - MJ
This Post:
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187744.72 in reply to 187744.70
Date: 7/4/2011 2:38:00 AM
Overall Posts Rated:
147147
This Larry Bird fellow is incredibly dumb if he thinks there's no correlation between free throw shooting and jump shooting.


I'm assuming there is some facetiousness in that statement.

I believe Bird's point was that a set, uncontested shot - that is, one that requires no lateral movement or vertical elevation - is entirely different from a jump shot. Free throws require no athleticism or pure basketball form while the same can't be said for a jump shot.

Your assertion that free throws and jump shots are strongly linked doesn't hold water. Go examine the effective field goal % rankings for the NBA. If you look at the top 10 or 15 guards listed, you'll see that their free throw percentages range from 93% to 73%. If there was such a strong correlation between the two skills, it could be reasonably expected that each of these players would have free throw percentages in the 85%+ range.

All of this misses the point Bird was trying to make that the art of the free throw is a practiced skill which requires repetition and form distinctly different from a jump shot.

This Post:
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187744.73 in reply to 187744.72
Date: 7/4/2011 3:42:10 AM
Overall Posts Rated:
406406
If you can shoot threes and Jumpers you can shoot FTs! Why? Its not a matter of those shot types being similar or not, but rather if your skillset suits those type of shots. A guard with good ball handling and shooting skills will hit his fair amount of FTs, are big center with no handling and shooting skills will suck at FTs. The bottom line should be somewhere near 40%, every professional who shoots less will get in trouble with his employer sooner or lager.

Another issue is still unsolved and that bothers me most! If a player is known to hit jumpers and 3s at a high percentage, but sucks at FT - why isnt that player fouled on EVERY shot attempt then? Hack a Shaq comes to my mind, and if I could stop a shooter by fouling him a lot, I would line up three or four mugs just to shut that player down. 40% 3PT and 20% FT% makes a difference of a couple of points if fouled or not while shooting.

This Post:
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187744.74 in reply to 187744.73
Date: 7/4/2011 9:00:33 AM
Overall Posts Rated:
959959
i would say it correlates too, if you don't throw then oldschool betwen your legs you could even jump when you make an free throw as long as you land behind the line.

But this game isn't reality, and changing it now would take away fun of me because player training is easily done and very valuable when you have a ft 1 guy. So use the system instead of changing it and you had in 3 weeks a close to 40% ft shooter, like many other manager done in the past.(and real life player learn shooting ft also through ft training, and not while only making 3pt drills)

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