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BB Global (English) > What do you think of cross-training?

What do you think of cross-training?

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191983.65 in reply to 191983.64
Date: 7/28/2011 10:56:38 AM
Overall Posts Rated:
406406
2775 people signed up in the last week. Last week users were 52000+ . Right now 53000+.


We're stuck at these numbers for ages now, and some countries are dying out already.

This Post:
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191983.66 in reply to 191983.58
Date: 7/28/2011 11:00:18 AM
Overall Posts Rated:
173173
Minus 10% is minus 10%. That is not the same speed. You cannot replace for eg. decenfe by any other skill. Although the 10% you are talking about will be allocated to other skills, but the speed of training is not the same.

What I am talking about is the base, the number of teams that are ready to train players for the national teams, even for U21. That is not just Hungary's problem. If it is a much easier way to bulid a team by buying older players than training young ones the national teams will have a lower base just because there will be less teams that will train players.


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191983.67 in reply to 191983.65
Date: 7/28/2011 11:00:26 AM
Overall Posts Rated:
459459
Holding steady says the optimist.

Once I scored a basket that still makes me laugh.
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191983.68 in reply to 191983.67
Date: 7/28/2011 11:15:08 AM
Overall Posts Rated:
155155
Holding steady says the optimist.


Just to be the contrary one... This other game that I talked about - that's how the downturn started. About a year or so where the user numbers stayed pretty constant. Then a period of sharp decline. The developers kept saying more people would come, just let us make this or that additional tweak. But nope.

I'm not saying it is happening or will happen here. I don't have a crystal ball. I'm just saying, learn from history and don't repeat it. ;-)

Run of the Mill Canadian Manager
This Post:
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191983.69 in reply to 191983.65
Date: 7/28/2011 1:17:32 PM
Overall Posts Rated:
916916
2775 people signed up in the last week. Last week users were 52000+ . Right now 53000+.


We're stuck at these numbers for ages now, and some countries are dying out already.


Spain lost around 150-200 users more, we are now under 5k of users ยก

We could be safely 50k

Last edited by Marot at 7/28/2011 1:17:56 PM

From: GC 30

This Post:
22
191983.70 in reply to 191983.69
Date: 7/28/2011 3:20:49 PM
Overall Posts Rated:
2121
I don't understand the argument of the NT players, if I hope right it will help to train secondaries

Of course I'm assuming the 10% will go to the low skills as some kind of elastic effect, in this way the cross training makes a lot of sense, and I'm almost sure thats the way it will go or else why would well-rounded players be less affected by it?

As for realism, it's good as well, as no player trains just 2 or 3 skills at a time ( every team play games at practice)

But I think the worst thing is saying something is s*** before we see the effects, and I also agree that the BBs could have been a little more clear as some of the confusion would go away and also the "it's the end of the world people".

From: Phantum
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191983.71 in reply to 191983.70
Date: 7/28/2011 5:13:23 PM
Overall Posts Rated:
5050
Please stop saying that everybody is unhappy about this change. I have already seen BBs cutting salaries or even maybe changing their formulas. So we don't even know how their salaries are going to change after the years of cross-training. Speaking about the NT players. It's the same for everybody, we are on the equal ground...
I don't see a reason why this system is so bad that many players leave. I guess people hate to be uncertain, you're furious not because of the new system but uncertaintity of your future.

Last edited by Phantum at 7/28/2011 5:41:25 PM

This Post:
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191983.72 in reply to 191983.54
Date: 7/28/2011 5:30:44 PM
Overall Posts Rated:
209209
I don't think the GE is flawed in that regard.


That's really how it should be. Jack of all trades type players are nothing more than niche players in the NBA, truly elite guys are spectacular in certain areas and not so great in others.

If a team has a C who is a monster with 20 IS and 20 RE and 20 ID, it would be inexplicable for his counterpart to outplay him just because he had better shooting range and was a better ball handler.

One well rounded player will not beat his monster counterpart in this game.
However, a team of well rounded players can be better than a team of monsters, because they become more than just the sum of their parts.

"Air is beautiful, yet you cannot see it. It's soft, yet you cannot touch it. Air is a little like my brain." - Jean-Claude Van Damme
This Post:
22
191983.74 in reply to 191983.73
Date: 7/28/2011 6:47:10 PM
Overall Posts Rated:
406406
A 400k player will still be a 400k player that wont be sustainable long term if you want to contend on the highest level, a random pop will make him a 450k player that is even worse financially.

I dont think that the cryptic announcement you made well in advance prepared the people for this change, if it had there would not be so many complaints.

This Post:
33
191983.75 in reply to 191983.74
Date: 7/28/2011 6:59:23 PM
Overall Posts Rated:
204204
if a 400k salary player really gets a tertiary skill pop like that' he's pretty unlikely to have been a 400k salary player beforehand, but rather a 440k player. Stop thinking in displayed levels, what's used for the salary calculations etc. is the actual skill value, not the displayed (rounded) one.

And the announcement was clear enough that there was at least a 50% chance of this happening. prudential planning would have meant taking the possibility into account.

I can see where Charles is coming from on this topic. It's just easy to complain about a problem and then complain about the cure, even if the cure was announced way beforehand. There will be a few isolated cases of people getting hurt there; but the potential itself does have a spectrum, and there are way more people getting problems because they miscalculated the actual potential their player as than from this small change. And yeah, if the problem really is in the minor secondary pops, let the BBs implement something to turn those off. Then you can choose - only the pops you want, or better training speed. It's really your choice then.

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