I think you are not realy gettnig the point.
All you say is true. But all GMs also know this.
a playervalue therefor is not a set figure, but a range. Just take it from me we KNOW when a player is sold for a price that is outside that range.
Most of the times this is due to cheating activity. BUT this isn't always the case. (for example if a player decided to quit and just wanted to make 1 team happy by donating all his money to it, it is very possible the selling team wasn't aware, and didn't even want it). It's these last cases I am referring about. By not reporting this, you will make yourself suspicious, and what's more, to be able to separate good from bad we even made the rule that everyone is obligated to report it.
So once again: if you are reasonably thinking the lpayr is realy worth what you got for him, you will most likely not get into trouble.
But if you think: hey let's ask double of what I expect I can get from him and hope some fool bids and buys him, you are riding a wrong track.
I think by now everyone who read this all will get a prety good picture of what they are supposed to do. Arguing about it and trying to point out to us that in some cases this and in some cases that will not help. It's the way the system works, and it's the way the system is going to keep working. If we alow these exceptional situation to be used as explanation of high prices, we are only helping cheaters getting away with their acts.
If a honest user accidentally gets into such a situation he has the possiblity to report it so we can investigate the case to verify if indeed he is innocent.
It's realy not difficult. I'd even expect all honest users to happy about this as it helps them to play in a game that doesn't reward cheating and encourages everyone to play fair and test their strenghts in the games.
Last edited by Lord of Doom at 1/30/2010 7:18:30 AM
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