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Mentoring

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113172.67 in reply to 113172.66
Date: 1/2/2010 6:13:32 AM
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I guess i got lucky to get 2 very good players when starting out. I thought about selling either or both of them to get lots $$ and buy a great team, but thought it would be more fun to train them myself. My team is pretty bad at the moment, hopefully i get a good / great draft pick at the end of the season who i can sell to get some decent big men cause my current ones are horrible.

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113172.68 in reply to 113172.67
Date: 1/2/2010 6:29:19 AM
Aussie Pride
ABBL
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Yeah everyone usually starts with with a bad team and has to gradually develop it. The bonus for u is that u don't have to outlay money for a bunch of trainees. Which means u can spend all the money u do get on getting better big guys.

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113172.69 in reply to 113172.68
Date: 1/2/2010 7:53:55 AM
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I won my first televised road game. How important is this to the fan survey? How will it affect my team in the next game considering I used 'crunch time'. Their enthusiasm level dropped from 5 to 2. There are 3 more days till my next game. Is there a chance that my enthusiasm will improve before then?

Thanks in advance.

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113172.70 in reply to 113172.69
Date: 1/2/2010 8:58:14 AM
Overall Posts Rated:
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oops welcome to noob mistake no 1

dont worry we all made them i was doing 3 pos training for ages thought it was obviously better to train 3 positions than 1 or 2

crunch time needs to be used very sparingly cause while it may win you one it may cost you two

i would only use it if you utterly need to win a game for some reason or if you have a couple of really easy matches coming up especially against bots

if you have two nt potential players your main job is to get a lev 5+ trainer asap and get training

make sure they get 48+ mins a week and just do one position

i read somewhere that of you do that their salary will go up by about 10k each and you can look on the transfer market to see how much that will make them worth

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113172.71 in reply to 113172.70
Date: 1/2/2010 9:00:21 AM
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oh yeah winning the tv game will help a tiny bit but def not worth crunch time

dropping that enthusiasm will hurt a lot you will regain nothing before the game but i think it goes 1-2 back towards normal each game

you could just throw the next game and take it easy to recover faster

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113172.72 in reply to 113172.69
Date: 1/2/2010 10:15:54 AM
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Big mistake there as playing crunch time severly drops your enthusiasm and it will take several games to get it back to 5 (normal). You should only use it on a must win game (Cup final or a match to avoid relegation, etc.) and instead you need to learn how to manage your team's enthusiasm better. Play TIE in games you will easily win or easily lose and maybe normal in other games to give you the edge in tricky games. This is something yuo will learn how to manage more effectively no doubt in the future.

Don't worry about the fans on a game per game basis - try to focus on the bigger picture and try to win a lot more games over the course of the season and get to the playoffs. If you have a winning team and make the playoffs and even promote, your fan base wil grow and your stadium will be full.

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113172.73 in reply to 113172.70
Date: 1/2/2010 7:25:48 PM
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ahh, I see. I will use crunch time very sparingly from now on then. In BT (another manager game), they have PFL (player fitness level) which is rated from sublime to exhausted (with many stages in between). It is my understanding that enthusiasm is the average of all these values?

and up till what age is it reasonable to train a player? (disregarding potential).
For example, a 18 year old being trainable, 19 too.... 22? 25?

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113172.74 in reply to 113172.73
Date: 1/3/2010 5:48:26 AM
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I play BT too but the concept of enthusiasm is different to that and more similar to the team spirit and confidence concepts used in hattrick. Players have their own stamina levels but enthusiasm will affect the level they can play at.

From the rules:
Enthusiasm
You can decide how hard you want you team to try on any given day (except in a scrimmage, where your team is just going to try as hard as they normally do because the coach is watching). Your team has a baseline level of enthusiasm that they bring to the game, and the more enthusiastic your team is, the harder they will be able to play. You can also tell your team to try harder in an important game (Crunch Time), although they'll need some time to recover over the next week or two. Alternatively, you can Take it Easy in a game so that your team will be able to play harder in the future. In addition, your team's enthusiasm tends back towards the default value of 5 over time, and will always reach 5 during the offseason.

For particularly important games, including league playoff games, relegation games, and the final two rounds of the national tournament, your players will be too excited to "take it easy". In these games, the only options available are Playoff Normal, in which your team receives the enthusiasm effects of a regular Take It Easy but the effort level of a regular Normal, and Playoff Crunch Time, in which your team receives the enthusiasm effects of a regular Normal but the effort level of a regular Crunch Time.


You should read this and come back to it a few times as it is a very key part of the game. You can develop a great team but without managing your enthusiasm well, you could lose games you could win and unnecessarily flog teams that you could have beaten using less effort.

As for training, it all depends on what you wish to do with your training plan. Will you train to keep or mainly train for profit and buy players for your team with the proceeds? Training to 20-21 then selling is a good strategy but big men like centres and power forwards won't need to be trained up as far as say a balanced small forward. You should identofy what you will train and keep tabs with the transfer market as to what is selling for what.


Last edited by mpoole1977 at 1/3/2010 5:50:53 AM

This Post:
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113172.75 in reply to 113172.74
Date: 1/3/2010 7:06:21 AM
Overall Posts Rated:
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alright thanks

so is the pfl for bb players hidden but present?

or absent?

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113172.76 in reply to 113172.75
Date: 1/3/2010 7:41:54 AM
Aussie Pride
ABBL
Overall Posts Rated:
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I play BT also, Game Shape is similar to the PFL your used to. On BB though theres a random element to Game Shape. However if your give your players around 55-70 minutes game time a week it gives them the best chance of having strong/proficient Game Shape. Less then 48 minutes and more then 80 minutes and u can expect Game Shape to drop.

This Post:
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113172.77 in reply to 113172.76
Date: 1/3/2010 7:45:00 AM
Overall Posts Rated:
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Yep, game shape for your players is the other key thing to keep track of. The best idea is to give your players 48-80 mins game time each week and their game shape should stay at a good level.

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