Hmm, I just looked through the TL, for star potential guys no older than 24, with good OD and PA. Players with ~13-19K salaries, and ~70-75 total skill points, had TPEs around 200-900K. Now I agree 900K is way top end, but perhaps you were looking at older guys, whose worth on the transfer list declines as they have fewer years until drop status kicks in. Something in the range of 300-450K doesn't seem crazy to me, as long as we're talking younger players. Plus, many of the players had no TPE for their particular skill distribution.
And in this hypothetical we're considering the training of an 18 year old guy low potential guy until he's 21. So in this case, talking about whether the players end up as world class, or desireable among the highest division teams, or whether they make NT status is irrelevant.
Here, let's do a step by step comparison. We'll take two teams, one is gonna buy a decent star potential guy, one is gonna guy a decent MVP guy. Train the first star potential guy for 3 seasons, and the MVP guy for 5 seasons. Let's assume 11, 10, 9,9,8 skill pops in the 18-22 seasons (actual numbers not completely crucial, so long as they are equal for the two trainees). Assume the star potential guy costs 50K, and the MVP guy 600K, and that they have 6 in all outside skills and 4 in the inside skills (so ~3K salary and 52 total skill points).
First season, both star and MVP trained:
3K * 14 weeks = 42K
ending skills: 8/8/9/8/8/7 4/4/4/4
2nd season, both star and MVP trained: salary now ~7K
7K * 14 = 98K
ending skills after 10 more points: 11/9/11/9/9/9 4/4/4/4
3rd season, both star and MVP trained, salary now: 15K
15K * 14 = 210K
ending skills with 9 more points: 13/9/13/11/11/10 4/4/4/4, needing 19.04 cap number. Middle of road star potential.
Now at this point, let's sell the star potential guy. I think that build would easily go for 450K.
450K sale - 50K initial purchase - 42K year 1 salary - 98K year 2 salary - 210K year 3 salary = 50K.
The MVP guy keeps getting trained.
4th season, salary starts at 24K.
24K * 14 = 336K
ending skills with 9 more points added: I dunno, 14/10/16/12/12/12 4/4/4/4
5th season, salary starts at 45K
45K * 14= 630K
add skills to whatever you want, with 8 total points added. The player will be sold at the start of his next season, and assume the trainer won't pay any of his updated salary.
Ok, so how much more does the high potential trainer need to pay for that 4th and 5th year? That's the amount above the star potential sale price that needs to be covered in order to make more of a return.
336 + 630K = 966K.
So, how much does the MVP potential guy need to sell for in order to make 50K, like the star potential trainer did?
X - 600K initial purchase - (42+98+210+336+630 salary) = 50K
X = 1,966K. The high potential trainer needs to sell his trainee for nearly 2 million just to break even with the star potential trainer. And that represents a 1.3 million net difference between purchase and sale prices, which is largely above the players on your own transfer history.
Now, sure, you could train the MVP guy in some secondaries, lower the total salary burden in the 4th and 5th training seasons, and thus reduce the needed sale price for break even (even if you assume zero salary growth in the 4th and 5th seasons, that's still implies a required sale price to 1.42 million to break even).
Remember too though that the star potential trainer will have had two extra seasons to do some other training as well. So they added value there. They could be two years into training another star potential guy in the same exact way, if they wanted to.
-EDIT - oops, that's 12 pops in year 1. Doesn't change anything since each trainee got it. :)
Last edited by Tangosz at 4/25/2012 1:11:41 PM