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Remove Injuries (thread closed)

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This Post:
11
215737.67 in reply to 215737.66
Date: 5/25/2012 8:08:26 AM
Overall Posts Rated:
126126
well, not publicly

tho if david stern could alter the laws of physics to avoid rose from being injured and didnt, the sponsors would have him killed before the bulls even had a say


If David Stern could alter the law of Physics... LeBron James would make the players around him BETTER instead of WORSE. Cleveland......... arguable about if he could have won a ring with Ilgauskas, Hughes, Boozer, Miles, etc that rookie year. The year spurs swept... they had no business beating detroit. In Miami... inexcusable he didn't win.

Between not making teammates better, just being a more "stat sheet padding version of Carmello Anthony", and not being accountable. leBron James is a cancer, and I'm sure David Stern would love to fix that.

Last edited by LBJisaCancer at 5/25/2012 8:08:58 AM

This Post:
22
215737.68 in reply to 215737.67
Date: 5/25/2012 9:50:44 AM
Overall Posts Rated:
968968
I think brian was referring to the point that the BBs could take the possibilities of injuries out because it is a computer game. I have no idea what your little Lebron James is a cancer paragraph has to do with anything.

Edit in: Just in case you still don't get it. David Stern = BBs, BBs = David Stern.

Last edited by Bballin at 5/25/2012 9:51:42 AM

This Post:
00
215737.69 in reply to 215737.68
Date: 5/25/2012 10:15:20 AM
Overall Posts Rated:
126126
Edit in: Just in case you still don't get it. David Stern = BBs, BBs = David Stern.


Not hip to that lingo yet. Thought he went off topic to real NBA talks, so I followed along. My bad

From: JON
This Post:
11
215737.70 in reply to 215737.11
Date: 5/25/2012 11:12:28 PM
Overall Posts Rated:
2828
removing injuries completely is idiotic, but they should be less frequent. i just had a player get injured in less than a minute of game time and he's out for 2 weeks, what the hell?

From: brian

To: JON
This Post:
11
215737.71 in reply to 215737.70
Date: 5/26/2012 9:51:07 AM
Overall Posts Rated:
576576
removing injuries completely is idiotic


1 in 3 disagrees, in a game that has:

- PG's playing Center for training (whilst also forcing some poor PF/C to chase him around for 48, but the PG gets to be reassigned to defend another guard)
- spectators basing ticket purchases on a teams prior league game, which is usually on the road. they seem to forget the great time that was had at your last home win.
- coaches that tell their team to "take it easy" before games, sometimes mutually agreeing to do this with other coaches
- the best players in BB world bouncing around from team to team every other week, with arbitrarily high salary requests that they'd rather play in the 4th division (in between NT games, of course)

Your assessment that removing injuries is idiotic might be the strongest support for doing so.

i just had a player get injured in less than a minute of game time and he's out for 2 weeks, what the hell?


Not sure if you're venting or using that as some kind of example, but frequency won't change this from occurring.

Last edited by brian at 5/26/2012 10:07:51 AM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
215737.73 in reply to 215737.72
Date: 5/26/2012 10:12:48 AM
Overall Posts Rated:
576576
+1 sir, best reasoning ive seen yet*

*sorry tangosz, you were a close second

Last edited by brian at 5/26/2012 10:15:16 AM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: Tangosz

This Post:
00
215737.74 in reply to 215737.73
Date: 5/26/2012 2:09:22 PM
Overall Posts Rated:
573573
:)

my loss was probably based on some fubared random number generator. But as the wise Goatly One said, there's enough randomness in the game already! :P

Honestly though, one way to have some effect of injuries would be to change it from the player being completely unavailable, to something where the player could still be played, but has a big reduction in their gameshape (gameshape drops to something like inept, etc, and its maximum only slowly rises to normal over the usual timecourse of the original injury). This would have the effect of still generating the randomness that at least I think is useful over the entire system, but allows the manager some flexibility, especially with the way players lost by injury interset with weekly minutes and gameshape issues. The manager could choose to play their injured player, at a severe disadvantage in game performance, but would make it easier to apportion minutes across the team and thus gameshape.

And oh, great BB Spirit, just because I was defending the existence of injuries, didn't mean I actually wanted two of them this early in the season! :)

From: Chekreyes

This Post:
00
215737.76 in reply to 215737.75
Date: 6/3/2012 12:13:31 AM
Overall Posts Rated:
926926
Only problem I see with limiting injuries to in game is that Doctors will become next to worthless, however I do think that injuries should never under any circumstance last more than 3 weeks...

From: brian

This Post:
00
215737.77 in reply to 215737.76
Date: 6/3/2012 8:43:37 AM
Overall Posts Rated:
576576
you're concerned about the value of doctors in BB?

ive heard it all

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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