BuzzerBeater Forums

BB Global (English) > Better training?

Better training?

Set priority
Show messages by
This Post:
00
264403.68 in reply to 264403.67
Date: 11/24/2014 10:25:43 AM
Overall Posts Rated:
14901490
A game with a sub-optimal (sometimes nonsensical?) line-up at the expense of one that is reflective of one's personal style, knowledge, and understanding of a game.

Again, I think I'm just ranting. I love Buzzerbeater a lot and just want my opinion here heard.
This is not ranting, it is expressing a genuine concern about the balance of training vs tactical freedom and ability to compete. Knowing how hard it is to train out of position for 3 games a week in D2 and try to win games at the same time, I understand where most people are coming from.

For D1 teams it is probably impossible to do, if you have a good enough team to stay afloat while training consistently out of position 18-19yo players, then you probably have a good enough team to compete for the top spots as well. What normally happens if you want to compete is that you cut 1 or 2 trainees, in order to be able to field decent line-ups. It can't be helped with the current system.

Last edited by Lemonshine at 11/24/2014 10:39:29 AM

From: Melo9

This Post:
00
264403.70 in reply to 264403.21
Date: 11/28/2014 10:40:04 AM
Overall Posts Rated:
255255
Btw, it was my initiative to reveal these percentages, but in the original idea we didn't plan to disclose them. What would you say then?


I don't know what I would say...but now that I got the percentages revealed, I'm sure it would be a waste of training time.
So thanks for the reveal, I can still use the old strategy and continue to play my Center at PG for a passing session eheh, because it is much better than thos new trainings no matter how competitive my team is ;)