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BuzzerBeater New Management

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From: Thanatos

This Post:
00
324280.68 in reply to 324280.67
Date: 6/19/2024 1:29:58 PM
Thanatos To Team
III.12
Overall Posts Rated:
104104
Second Team:
Thanatos To Team II
Hope the change is for good

TTT
From: Suiri

This Post:
11
324280.69 in reply to 324280.68
Date: 6/19/2024 1:41:47 PM
A Canasta do Camiño
IV.50
Overall Posts Rated:
1919
Second Team:
Se non é de triple non conta
They still haven't made a single change and you are already negative or doubtful, you don't give them the opportunity to do what they want to do with THEIR GAME.

I would leave the game if they made it pay to win or changed the core of the attack/defense game engine a lot. since I like the game engine although it can be improved.

From: Bill

This Post:
2020
324280.70 in reply to 324280.59
Date: 6/19/2024 2:29:18 PM
D.V.A.S.
III.11
Overall Posts Rated:
364364
Second Team:
Milano Calibro 9
Please make possible for player to have a mustache


This Post:
77
324280.71 in reply to 324280.70
Date: 6/19/2024 2:44:13 PM
Playeros Vengaran
II.2
Overall Posts Rated:
8686
Second Team:
Malvin Thunders
I really understand the anxiety that is handled by the changes that could occur but I think we should let them work and then with a clearer outlook we will see.

I have no doubt that it will be for the best, and if something really upsets the community later, we are here and we will let them know.

Let's be patient.

From: Rovan

This Post:
00
324280.72 in reply to 324280.65
Date: 6/19/2024 3:22:15 PM
Sierra Oaks Cougars
III.4
Overall Posts Rated:
9898
Can you please explain how the design is "terrible for new players." Everything is clearly labeled, there are almost no extraneous graphics or distractions, and it is quite basic.

I am not trying to be a smart alec. I genuinely am interested to know why the design needs retooling.


From: Shadow
This Post:
77
324280.78 in reply to 324280.77
Date: 6/19/2024 4:41:37 PM
In honorem Heinrici II.
III.9
Overall Posts Rated:
44074407
Second Team:
Bamberg Gladiators
Basically, a company wants to earn money and when it takes over something that already exists, it sees a monetization potential that it wants to tap into.

The question now is how far the company will go to achieve this.

You can promise all sorts of things now to keep people engaged, and still just do it differently later to make more money. If they see an opportunity to generate 100k+ users here and make more money than with the remaining 15k hardcore users, then there is a certain probability that this path will be followed, with all the consequences. The bigger the company, the higher the probability of this path.

There is, of course, another path: Preserving the charm and soul of the game, growing and modernizing at a leisurely pace, and still making a profit. Of course, there is nothing wrong with making a profit per se, we are (thank God) not in socialism here and BB is not open source (even open source, i.e. a community project, would not manage without funding). The question is simply how hard monetization will be pushed.

For my part, I'll wait and see. If certain things become apparent here, e.g. massive schedule speeding up (significantly shortened seasons, multiple training sessions a week), microtransactions, some infantile stuff for young target groups…, then BB would no longer be for me and I would be out, one hobby less. The new owner can promise a lot now ("no pay to win", "community involvement"), time will tell what will come of it.

(Around here since 2009, long time supporter, even donated)

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