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Anyone else struggling with GS?

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115656.7 in reply to 115656.6
Date: 10/16/2009 11:01:17 AM
Overall Posts Rated:
959959
if random would not be big, then we would have some kind of chart or something, like it is with training, but we dont have one, we just know that usually about 63-69 minutes player have best chances to get from lvl8 to lvl9 GS.


55-60, even it up to 70 minutes make sense to play with less but more quality players ;)

http://img167.imageshack.us/i/relationbetweengameshapbi1....

This Post:
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115656.8 in reply to 115656.7
Date: 10/16/2009 12:02:06 PM
Overall Posts Rated:
1616
i have missed that chart. but for me there still is big random because it is not easy to get players into those minutes and even i get into those 15min (55-70) i have no guarantee that my player will get better GS (i mean from lvl8 to 9).
maybe i will make table from my players (i keep screenshots with training and gameshape/minutes table)

Last edited by kaprons at 10/16/2009 12:05:53 PM

This Post:
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115656.9 in reply to 115656.8
Date: 10/26/2009 7:55:46 PM
Overall Posts Rated:
00
Is it harder to maintain GS as you rise in League level?

Sitting here in V, I have 12 of 13 players at 8 or 9, including one who has only 1 min this week.

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115656.10 in reply to 115656.9
Date: 10/26/2009 8:49:42 PM
Aussie Pride
ABBL
Overall Posts Rated:
544544
I don't see how what league your in has any effect. 12 or 13 i think is too many to control ive only been playing 10 or 11 and its much easier to get them the right minutes to maintain strong and proficient game shape. This general plan usally gets me about the right minutes:

Game 1:Best starting 5, 5 Backups
Game 2:Best starting 5, 5 Backups
Game 3: The backups from the first 2 games start and possibly play the full game depending on how mnay minutes have been played so far.

My trainees are on a slighty different plan then that. You can do anything in the scrimmage though if u think your Centre needs a few more minutes u could have him as your backup PG in the scrimmage. You should be able to get most of your players between 48-70 minutes doing this.

This Post:
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115656.11 in reply to 115656.7
Date: 11/2/2009 11:18:41 AM
Overall Posts Rated:
2222
that's the crazy thing about timo heigel.. staying on lvl8 GS for 3 weeks with ~58mins played (in other words perfect minutes).

This Post:
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115656.12 in reply to 115656.10
Date: 11/2/2009 11:20:11 AM
Overall Posts Rated:
2222
how do you train efficientely that way? you're letting your starters get ~70-80 minutes, which means 22-32minutes - who could have gone to another trainee.

This Post:
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115656.13 in reply to 115656.12
Date: 11/2/2009 8:14:32 PM
Aussie Pride
ABBL
Overall Posts Rated:
544544
If u notice i said my trainees are on a different training pattern. What i gave was a general guide that can work for non training positions people can obviously adjust the positions where they want to get trainees there minutes.

This Post:
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115656.14 in reply to 115656.13
Date: 11/3/2009 3:18:01 AM
Overall Posts Rated:
2222
i know what you mean, my trainee's also only play 46-50 minutes, but since my all time great kind of needs to pull my team, i let him play off position to do some scoring and to get him into the 58-65 minutes range.

This Post:
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115656.15 in reply to 115656.14
Date: 11/3/2009 3:40:04 AM
Aussie Pride
ABBL
Overall Posts Rated:
544544
yeah i just use the scrimmage to give my players a few extra minutes here and here even if thats playing a cetre as a backup SG for an extra 10-15 minures

From: yodabig
This Post:
00
115656.16 in reply to 115656.15
Date: 11/5/2009 7:56:31 AM
Overall Posts Rated:
14651465
Sorry guys, another stoopid question. Do Private League Games contribute these minutes to game shape?

This Post:
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115656.17 in reply to 115656.16
Date: 11/5/2009 8:02:05 AM
JMDCeltics
II.3
Overall Posts Rated:
33253325
No. Minutes played at PL don´t count for GS, training, etc. And your players can be injured at a PL match but after these matches they´ll be ok again.

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