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Suggestions > Change Foul System!!!

Change Foul System!!!

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From: Ozzy

This Post:
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145236.7 in reply to 145236.3
Date: 6/2/2010 9:43:19 AM
Overall Posts Rated:
2424
Could you show me one or more examples? For me thats pretty unusual ;)

One more very realistic number of fouls:

(20638938)

How many times did you see that one team make 7 fouls for whole game? Did you ever see that in real basketball?

All this games are from same season! Every 3th game is the same!!!! I told you!

This foul engine is sucks!

From: Ozzy

This Post:
00
145236.9 in reply to 145236.8
Date: 6/2/2010 3:33:45 PM
Overall Posts Rated:
2424
Great post chuhorn! It's nice to have real statistic :)

I absolutely agree with you. Also I think that experience should have more effects in foul-engine. One 18-year player should make more fouls then when he become 25-year old.

If I look just this season my team played something about 10 games where teams made less then 10 fouls. That is absolutely unrealistic!


I would like to hear what BB think about this topic. Are they even thinking about changing something in foul-engine?

This Post:
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145236.10 in reply to 145236.8
Date: 6/2/2010 5:01:34 PM
Overall Posts Rated:
137137
Just watch a few high school and college games and you'll see a "lesser" game with more foul-prone players.


Is it that the younger players are more foul-prone or is it that the NBA officials don't call a tight game? Maybe both, but how many times have you seen traveling (not a foul) and charges go uncalled that in "lesser" games would get called every time.

Also, NBA players seem to rake up a lot more technical fouls....but I think that's probably due to their entitled attitude.

I brought this issue up several seasons ago...I think when I looked into it, it seemed like fouls were about 20% less in buzzerbeater than the nba. I think making this number closer to the nba average would make the game better -- teams would need to suit up more players (as pointed out above) requiring more depth and also, it would encourage the training of another skill (foul shooting). Plus, foul shooting is fan-tastic!

This Post:
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145236.13 in reply to 145236.12
Date: 6/9/2010 4:05:43 AM
Overall Posts Rated:
9696
I'd expected something else in this thread. More about the last minute, or should I say second.

To me it's unreal that when the clock is at 0 sec the team trying to catch up is still making that foul. Ok the game is lost anyway, so what do the 2 extra points mean??

it could mean a lot at the end of the season. In this game HCA is so important that those few extra FTs at the end can mean a diffrence.

I know a lot of effort has been put into the last minute, but it's still far away from ideal.

Also when you see a team come back 6 points without the leading team scoring, this run suddenly changes when the fouls get made. If the team is onmy 4 points behind with 45 seconds to play, don't foul yet, as the opponent didn't score the last minute and might not now. Chances are higher you will catch up if you don't change the current run, by handing them points from FTs where they struggled to make a field goal... Okay, if they DO score the field goal, that is ugly, but still I think you have a better chance to win.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
From: Ref

This Post:
00
145236.15 in reply to 145236.14
Date: 6/9/2010 1:41:41 PM
Overall Posts Rated:
1717
Late game fouling is really ridiculous...
Fouling a guy with 00:00 left on the clock when game is tied is really smart!
http://www.buzzerbeater.com/match/15696066/reportmatch.aspx?realTime=2870

This Post:
00
145236.16 in reply to 145236.15
Date: 6/9/2010 2:13:25 PM
Overall Posts Rated:
3737
Late game fouling is really ridiculous...
Fouling a guy with 00:00 left on the clock when game is tied is really smart!
http://www.buzzerbeater.com/match/15696066/reportmatch.aspx?realTime=2870


(http://en.wikipedia.org/wiki/1979_NBA_Finals#Game_1)

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