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How to train my 18 year old superstar Guard/forward?

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This Post:
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155501.7 in reply to 155501.6
Date: 8/30/2010 10:33:16 AM
Overall Posts Rated:
907907
The price of a skill-up depends on the skill level and the player's position.

You can play around a bit on this site:

(http://www.how8.com/bb/index.php)

E.g. skillups in Jump Shot, Jump Range and Passing don't cost any salary as long as the player is still listed as a Center.

We have both said a lot of things that you are going to regret.
This Post:
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155501.8 in reply to 155501.6
Date: 8/30/2010 10:41:56 AM
Overall Posts Rated:
959959
how expensive in terms of salary are the skill ups? I found a list with the average time for a skill up and will try to train the skills which take more time first. but I'm trying to keep the salary low for a few seasons. is there a way to achieve that? (for example: I think that OD is less expessive than jump range am I right?)


depends on the position, i could send you a link to an excel sheet with the salary formulas for the different position this evening night if you wish, but i wouldn't expect big jumps in salary in the first season anyway :)

I'm waiting for the next draft so I dont have other trainees or want to buy some, therefor I can focuse my training on him for the next few weeks.


you could train three guys, and personally i think you should use it. maybe you could trade a bit with skill up's from 7 to 8/9, which mostly look good at the transferlist and makes you still pretty flexible in training.

also: is it correct that JS is more important than JR for his offense if I want him to become an outside scorer?


yeah JS is more important then JR for his offense especially at Sf, but even at the guard positions i rate JS a bit higher then JR. But you train JS in a lot of training(especially one vs one), so single position JR training would be my favorite choiche for the beginning.

and if he is focusing on outside shooting will he need inside offensive skills above 7/8?


Difficult question :) Additional inside attack will help him on offense even when playing outside attack, but the shooting skills should be more effective training for his offense performance, but IS is maybe the better choiche for salary.
Maybe you could push it a bit with one on one training, which is in my eyes a very effective training for forwards because it trains IS, Jumpshot, Handling at a decent rate and off course driving(i am not a big fan of the skill, but i like the training curious isn't it^^)



This Post:
00
155501.9 in reply to 155501.6
Date: 8/30/2010 11:18:20 AM
Overall Posts Rated:
404404


also: is it correct that JS is more important than JR for his offense if I want him to become an outside scorer? and if he is focusing on outside shooting will he need inside offensive skills above 7/8?

and finally how important is driving, rebound, block and ball handling, would you try to train this skills?

thanks a lot

He needs much more tha 7 or 8 in IS,also if he is an outside oriented Sf,the minimum in my opinion is10,but it would be better if he improves till 12-13-14

Avooid to train shot blocking,rebound depends on which kind of Sf do you wan to build,for an outside SF it would be good 8-9,for a balanced SF 10-11,for an inside Sf 12-13,train driving and handling when your player will became much more older,because 1vs1 is a fast training,your player doesn't have problems in driving/handling and these skills grows as secondaries for almost all the training that you have to do in the primary skills for him

This Post:
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155501.10 in reply to 155501.9
Date: 8/30/2010 3:10:36 PM
Overall Posts Rated:
959959
He needs much more tha 7 or 8 in IS,also if he is an outside oriented Sf,the minimum in my opinion is10,but it would be better if he improves till 12-13-14


short question, should the IS shot should be higher then ID, JS, JR, OD, RB and passing(you could name just a few of them, maybe with numbers), because i can not imagine how you will design him without all time great potential ;)

Ok you named rebound, but why is IS more important then rebound when playing outside tactics?

Last edited by CrazyEye at 8/30/2010 3:11:34 PM

This Post:
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155501.12 in reply to 155501.10
Date: 8/30/2010 3:34:34 PM
Overall Posts Rated:
404404
He needs much more tha 7 or 8 in IS,also if he is an outside oriented Sf,the minimum in my opinion is10,but it would be better if he improves till 12-13-14


short question, should the IS shot should be higher then ID, JS, JR, OD, RB and passing(you could name just a few of them, maybe with numbers), because i can not imagine how you will design him without all time great potential ;)

Ok you named rebound, but why is IS more important then rebound when playing outside tactics?

An high IS allow you to change offensive tactics,so if you have an outside oriented SF,when you play against a strong outside defence you can chose also to attack with inside offense.
Rebound surely is a useful skill,but the versatility that a player gives you if he has both the attacks at good level is much more useful ;D

The primary skills for a SF are the two shots and the two defences.If your player is an outside oriented SF,he needs also Jr,if is an inside oriented Sf he needs also high rebound
Surely the balance between the two shots and the two defences depends on the kind of player you want to build

Better is the passing,beteer is the player,but I would not lose time to train passing to lose something in IS,ID,JS or OD

Last edited by Steve Karenn at 8/30/2010 3:37:53 PM

This Post:
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155501.13 in reply to 155501.12
Date: 8/30/2010 5:42:04 PM
Overall Posts Rated:
959959
An high IS allow you to change offensive tactics,so if you have an outside oriented SF,when you play against a strong outside defence you can chose also to attack with inside offense.


which answer his question, not ;) Also isn't it most itime better to have to SF which have strength for a offense then one for all, because a SF have so much skills that you can not make him ready in time, another point is that this flexibility makes him weak in the outside attack which maybe first makes his necessary to switch the tactic specialising offense could also be a good tactical choiche.

Rebound surely is a useful skill,but the versatility that a player gives you if he has both the attacks at good level is much more useful ;D


When my OD 9 center rotates as SF, he won't break my outside focus attack even when he is a bad shooter, just because he gives me a Rebound plus. Maybe this is to extrem an he uses his salary in a good rate, but Rebounding at a high amount helps your game a lot on SF.

PS: The promised excel sheet, you could show the Colums z-AD to watch the formula for every position.

http://www.bv99.de/bonbonfoni/Kaderkosten.xls

This Post:
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155501.14 in reply to 155501.13
Date: 8/30/2010 6:13:36 PM
Overall Posts Rated:
404404
Please,Follow a minute my reasoning
Do you agree that an outside oriented Sf would be however weaker than a guard in outside skills,because he had to lose some week to train some inside skills?Well,if you build an Sf with "poor" (7-8) IS,you can have various situations in the game,assuming that he plays against players of his level

1-he could fight against a guard.In this case,the matchup would go to the guard,because the guard would be stronger on outside skills,and your Sf would not draw the matchup with his inside skills
2-he could fight against another outside oriented SF,and the best will win
3-he could fight againt an inside oriented SF,and the best will win
4-he could fight against a PF,guard vs big matchup,it depends from percenatages of the two players

Your Sf would be like a guard weaker in primary skills with an ID as primary skills and the other inside skills as secondaries.

An outside Sf with a good IS(9-10-11) would have different matchups
1-against the guard,he could have the advantage because he can resist on defensive end and could win the battle with his inside attack
2-against the outside oriented Sf,the best will win
3-against the inside oriented SF.the best will win
4-against the Pf,it depends from percentages of the two players

You can handle every kind of situation,you can changhe often tactics,and you can force your adversary to make some mistakes in the choice of the defence,so having much more greater advantages than gaining some rebound




This Post:
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155501.15 in reply to 155501.14
Date: 8/30/2010 6:32:02 PM
Overall Posts Rated:
959959

Your Sf would be like a guard weaker in primary skills with an ID as primary skills and the other inside skills as secondaries.


Rebounding is no secondary, and in an poutside attack the JS skill would be more powerful then the IS skill - and even with the JS skill he could attack in extrem cases the inside ;)

So he woould win case 2 against the balanced sf, because he is stronger in the most improtant skills without loosing to much matchups against any kind of SF. And he is closer to an offensiv factor, like the balanced SF, even when a Guard could shut him down a bit(but there he got rebound and still some easy points at the basket, even when it wouldn't be that much).

This Post:
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155501.17 in reply to 155501.16
Date: 8/30/2010 9:28:02 PM
Overall Posts Rated:
33
Ok now I have a qestion: how far should I train him in Inside Shot? Because I want him to play as SF, but if he stays listed as PF, improving his IS will increase his salary. Maybe he can change to SF, but I don't know how to do that. Also: How important is Driving for him?

Power Forward

Weekly salary: $ 7 357

DMI: 14600
Age: 19
Height: 6'9" / 206 cm
Potential: hall of famer
Game Shape: average
Jump Shot: strong Jump Range: pitiful
Outside Def.: prolific ↑ Handling: inept
Driving: inept Passing: respectable
Inside Shot: respectable Inside Def.: prominent
Rebounding: awful Shot Blocking: strong
Stamina: inept Free Throw: awful

Experience: pitiful


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