Pini:When a team has money in the bank, it does not affect the game.
When they will invest it on their team (AKA player salaries) they will pay for that, upon my suggestion.
Although the above, I'm not against current suggestion.
CrazyEye: but a salary tax wouldn't change anything, i had a 170k PF who performs like a 300k C with PF tendencys. The PF/C type of player is much cheaper on the TL, but cost the owner money through paying his salarys. So a salary cap would force rich teams just into the multi skilled strategy.
A salary cap would cause trouble with demotion and promotion, since after a demotion the salarys are to high and after a promotion a roster optimised for 400k salary cap is most likely crap in a 600k salary cap which force to an nearly total overhaul as a roster(since your starter are to weak for starting again, and to expensiv to be backup).
To this suggestion i like it, and i think the border is also choosen pretty goodl, since it is around the value of the top talent here.
1) Strategy has nothing to do here. If having a PF with those skills is better, than all will prefer having it.
The price of purchasing him will rise, and the richer teams will pay more.
2) Promotion - Today, a team promoted play with teams without boundaries. So in any case it will improve their case.
Their team will not be with higher salaries than the richer teams, unless they are one of those a richer teams...
3) Demotion - A team demoted will need to prepare a proper team for the league they are demoted into...
Nothing wrong in that. This is what should be done.
It will give another reason for those tankers to re-think about their tanking scheme.
The current suggestion acts in parallel to the caps' suggestions.
The caps' suggestion creates a more competitive league.
The current suggestion will make the teams "equal' to compete on the TL on the long run (as they will have a closer amount of money in the future).