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How Player Salaries are Computed

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From: Speede
This Post:
33
259588.8 in reply to 259588.7
Date: 6/21/2014 8:52:08 PM
Overall Posts Rated:
2727
To put it plainly, if your player has 100 skill points, having everything at 10 will result in a lower salary than having IS/ID/RB/SB at 15 and everything else 2-3 levels lower. (Note/ salary and FT are not taken into account because they don't affect salary)

This Post:
11
259588.9 in reply to 259588.7
Date: 6/22/2014 7:41:27 PM
Infested Warriors
II.2
Overall Posts Rated:
775775
All I'm saying is that you would consider one of them rounded and not the other one, but at the end, the guy with the highest skills will cost more.

14-12
14-13
13-11
6-6
6-6
3-3

will cost more than

14-8
14-13
13-7
6-6
6-6
3-3

Still, in theory you will say that the first player is more rounded than the second one. I took Kingguley literally and answered that being more rounded does not mean you will pay less salary. Higher skills, higher salary. Being rounded means during the same period you will train more skills than someone focusing on some skills, but in the end, the important thing concerning salary is all the skills, not being rounded (at NT level or D4 level) or focusing on one skill.


But...

14-12
14-13
13-11
6-6
6-6
3-3

Will cost THE SAME than*

14-12
14-14
15-11
20-6
6-14

Of course you can't have a player with those inside skills but it's an exageration to make a point.
You just need to play with the formulas to make a salary efficient well rounded player.

* In the old salary formula.

This Post:
00
259588.10 in reply to 259588.9
Date: 7/10/2014 2:16:21 AM
Overall Posts Rated:
44
Thanks for all the replies and sorry for my late reply.