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BB Global (English) > New scouting and improved 19y olds!

New scouting and improved 19y olds!

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This Post:
00
261321.7 in reply to 261321.5
Date: 7/16/2014 8:25:08 PM
Overall Posts Rated:
621621
Yes, but if I'm going to train a player, I don't care about his one or two skills. I just care about total skill sum. For example, if a short guy has 1 passing and 7 IS, I would still train him as a PG, since passing is training faster.

Overall, I think I'm simply not going to use the new features. Star rating is enough information about players skills. If he's 5 star, he'll have solid overall skills.

This Post:
11
261321.8 in reply to 261321.7
Date: 7/16/2014 8:46:31 PM
Overall Posts Rated:
26152615
If he's 5 star, he'll have solid overall skills.
Not always, and you should know that. Sometimes guards just get that 5 rating due to a couple very good skills but could have 2-3 OD and 1-2 PAS. I remember last draft their was a player that Drafted a 5/5 PG and his PG had 7 handling and 7 JS/JR and some decent bigman skills but only 2 OD and 3 PAS so he sold him to find a better prospect. Chances are your player will be fine, but this new features are like insurance I guess, just to check to make sure your player has no huge holes for his position.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
11
261321.9 in reply to 261321.8
Date: 7/16/2014 10:22:33 PM
Overall Posts Rated:
102102
I like it... not ground breaking but it provides more options and its looking like this was going to be the season to tank and finally use my cache of scouting points. I did hope that they would just make the new scouting options a price (i.e. 50,000k a session) instead of using scouting points too.

This Post:
11
261321.10 in reply to 261321.8
Date: 7/16/2014 10:46:22 PM
Overall Posts Rated:
129129
Unless in lower level leagues most teams do not draft every season. Most teams invest 2 points per week unless they are going to get a high draft spot then they might increase to 3 points/week.

So for me:

I will probably go with a 3 season route. That way I can see all the stats for all players and then probably take 10-15 players and get their potential.

All this does is make using draft points at high draft positions less fruitful IMO.

Also having 19 year old guys with 8's in stats is nice. This will make them reach higher potential than otherwise would be and increase the number of players that are likely to be useful from each draft.

Potential is still the most important stat IMO from the draft. And this still requires 3 draft points to get to.

Last edited by lawrenman at 7/16/2014 10:47:34 PM

This Post:
11
261321.11 in reply to 261321.10
Date: 7/16/2014 11:30:52 PM
Overall Posts Rated:
170170
I think the main thing here is that it makes 19yo more desirable to draft which in turn means that the draft will run a lot deeper. In the past it wasn't worth investing unless you had a top 3 pick (probably only the top), but now if you can get 5/5 19yo it may actually be worth drafting and training him.

Don't know if the 10 points for 2 skills will be worth it if you still have to spend the 3 to find out potential. If you could find out potential without using any points to find the star rating then maybe spending the points to find out specific skills would be more advantageous.

From: tough
This Post:
11
261321.12 in reply to 261321.11
Date: 7/16/2014 11:40:51 PM
Mountain Eagles
III.1
Overall Posts Rated:
853853
Second Team:
Ric Flair Drippers
For me, this new adjustment comes at the right time Because I want to add a new player to my team who can add some umph to my bench.

Now, with these new scouting options, I can actually have more of a clearer view if i can train him or not.

I am a guy who personally NEEDS good OD in order to be successful. As well as PA in terms of NO donkey big man (all guard skills low)

I think a new era in big men is changing; that there will be more well rounded ones instead of the mono-skilled donkeys. Which is reason why I like this new feature (I can now get the OD, SB, PA, and JR at only 20 pts cost)

I also have lots of scouting pts saved up as well So this season its in to the draft boards and seeing who got it and who don't!

P.S. I probably will also still look for potential, because if its a MVP+, I'm probably selling him for cash.

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
From: Tesse
This Post:
11
261321.13 in reply to 261321.12
Date: 7/17/2014 3:06:25 AM
Cruesli
DBA Pro A
Overall Posts Rated:
533533
Second Team:
The Milk
Is the other anouncement about stamina influencing game shape also for this season or will it be introduced at a later stage? That was a bit unclear to me.

Crunchy! If you eat fast enough
This Post:
00
261321.14 in reply to 261321.13
Date: 7/17/2014 4:15:34 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
14181418
"from now on, high stamina players will have a slightly better tolerance to higher weekly minutes as opposed to their lower stamina counterparts. "

The way I read it, it goes into effect immediately. I had a feeling there was already a relation like this, so now I know for sure there will be. Great change.

This Post:
11
261321.15 in reply to 261321.14
Date: 7/17/2014 4:47:52 AM
Overall Posts Rated:
6565
These implementations to the draft are very welcome! It allows more variety for your long-term planning. For example my team already has a few older trainees and to complement/switch trainees, I can get a player for my exact needs. The scouting combine will be a interesting area where people might either ignore it for the skill scoutings or then the height (which ultimately affects training speed long-term imo) info will still be valued by other managers. Ofcourse, with the option of more info from the draft lists is nice, still the investment into it hasn't been changed and this might force you into an awkward situation. What I'm saying is that, you might end up scattering your few points across the board and end up with some players who don't have the right potential/height etc. All in all, more depth into the draft is nice and it's been talked about for quite a while! (y)

Another good issue is the stamina effect and the lowered impact of game shape training - I believe this will also cut down on old player tanking and focus more on training your own players (increased effect of the improved draft system!). I believe these changes have a good chance of increasing the competitiveness of BB - and ultimately help its survival! :)

This Post:
11
261321.16 in reply to 261321.1
Date: 7/17/2014 5:49:41 AM
Kira Kira Koseki
ABBL
Overall Posts Rated:
780780
Second Team:
Yubi Yubi
The new options definitely serve to encourage managers to invest in scouting points even if they don't plan on using them in their current season. And for someone like me who likes to have a look at the draft even when I'm only going to have a late-round pick, the idea that better 19yo players will help make the draft deeper greatly appeals to me. Makes sense from a logical standpoint too...

The 'exact skill' scouting options are very interesting... it might not be something I use that much, because scouting points aren't exactly plentiful (5k per point and you can only buy two per week unless you pay a premium), and in the end, potential is still the most important aspect of the draft for almost everyone. But having more draft options available can only be a good thing.

Thanks BB dev guy!

Last edited by Jay (OTT) at 7/17/2014 5:50:17 AM

This Post:
55
261321.17 in reply to 261321.16
Date: 7/17/2014 6:11:47 AM
Overall Posts Rated:
12001200
So... how does the 19yo change affect rating of the draftees?

I mean, yesterday there was no one with strong in a skill, and the rating top was 5 balls as well as the max grade was A+... is this going to change? For example: 18yo can't reach A+ or... ?

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