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Bugs, bugs, bugs > Undefined Players + Many Fouls

Undefined Players + Many Fouls

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This Post:
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324488.7 in reply to 324488.6
Date: 7/20/2024 12:51:34 PM
Complexo RJ
III.7
Overall Posts Rated:
4848
I only use 3 players in my friendlies for financial reasons (yes, I also have an old man of 200 -0.2k- salary lol) but I understand your complaint.

I think your suggestion is valid, but it would affect the financial aspect and this makes the matter a little more complex.

That's why I leave mine for this subject: Possibility of determining the minutes of each player on the court only in friendly matches.
Since these are worthless games, I think it's only fair that game time is determined by management rather than a player's performance. This would "protect" the teams that pick 5+ players against the ones that pick 4- without having to affect the financial aspect of the teams.

This Post:
00
324488.8 in reply to 324488.7
Date: 7/20/2024 1:43:39 PM
Jack Sparrow
IV.37
Overall Posts Rated:
134134
I don't agree that friendlies have no value. They are crucial to optimizing training and therefore I highly doubt that your suggestion will be well received.
For me it would be great to be able to set a number of minutes for each player freely in all the games but it seems that this aberration of training and playing 48-0-0 is the bread and salt of this game.

This Post:
11
324488.9 in reply to 324488.8
Date: 7/20/2024 3:12:15 PM
Complexo RJ
III.7
Overall Posts Rated:
4848
I don't agree that friendlies have no value. They are crucial to optimizing training




brow of course, I'm referring to competitive value! The name itself indicates that, it's a friendly game