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Changes Season 10

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This Post:
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109686.70 in reply to 109686.69
Date: 9/15/2009 4:41:41 PM
Overall Posts Rated:
3838
Good post thenewchuckd, I have some additional questions around the same issue.

What about when you have to play trainees out of position to get them more balanced? Does this also count towards good merchandise sale? I find it a little sad if we get less merchandise by following BB's advice on balanced players.

From: Dock

This Post:
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109686.71 in reply to 109686.70
Date: 9/15/2009 4:57:13 PM
Hajlenders
III.10
Overall Posts Rated:
109109
Good post thenewchuckd, I have some additional questions around the same issue.

What about when you have to play trainees out of position to get them more balanced? Does this also count towards good merchandise sale? I find it a little sad if we get less merchandise by following BB's advice on balanced players.


Good point, please answer this

From: /joao
This Post:
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109686.72 in reply to 109686.71
Date: 9/15/2009 7:24:54 PM
Overall Posts Rated:
33
So, ticket prices were supposed to change immediately but they are working like before.

I've set the prices last week and today i had my first game home this season, but the prices were the old ones.



This Post:
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109686.73 in reply to 109686.71
Date: 9/15/2009 7:44:35 PM
Overall Posts Rated:
155155
From the point of view of promoting balanced players, I also really dislike the changes to salary that have been announced for next season. If people want to train mono-skilled players and bankrupt their team, I say let them. This is almost like a reward to people who have trained inefficiently.

Run of the Mill Canadian Manager
From: shm
This Post:
00
109686.74 in reply to 109686.73
Date: 9/15/2009 9:46:47 PM
Overall Posts Rated:
33
i want to know why my players salary increased and the arena revenue decreased, it's like I'm back to season 1, i don't think this is fair after spending time training, expanding and all of that goes down the river in just one season.

From: Azariah

To: shm
This Post:
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109686.75 in reply to 109686.74
Date: 9/15/2009 10:47:23 PM
Overall Posts Rated:
103103
Well, your revenue decrease probably has more to do with relegation than any systematic changes. And player salary increases are normal when a player is trained.

This Post:
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109686.76 in reply to 109686.73
Date: 9/15/2009 11:11:48 PM
Overall Posts Rated:
409409
From the point of view of promoting balanced players, I also really dislike the changes to salary that have been announced for next season. If people want to train mono-skilled players and bankrupt their team, I say let them. This is almost like a reward to people who have trained inefficiently.


I think that too.

But, what about the masive amounts of money that people who actually did train efficiently are taking now?

This Post:
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109686.77 in reply to 109686.72
Date: 9/16/2009 12:17:21 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
did you use the new site? if your current prices show as X than that is the current price... if you changed prices, but the current price didn't change than the changes didn't go through.. probably because you were using the old site, but maybe for some other reason.. the bug is that your price changes didn't affect what was displayed as current price i imagine.

This Post:
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109686.78 in reply to 109686.70
Date: 9/16/2009 12:40:52 AM
Overall Posts Rated:
458458
What about when you play anybody who isn't your best player? That will result in worse mechandise, too, so we should be able to play our best 5 guys always! This game is not about allowing you to do the easiest most effective most profitbale thing all of the time. One of the great things about this game is that you have to make managerial decisons that affect your team and your franchise.

If you want very high merchandise revenue, play your best players 48 minutes a game every game. Then you will make the optimum merchandise revenue. But your GS will drop your team will ose and you will nto make any money at the gate.

Besides, how much do you think you will lose by playing players out of position? $1000 a week? so raise your bleacher prices a dollar. Also, by training your players in a balanced fashion you keep their salaries lower ( definitely) and increase their effectiveness on the court (supposedly) so you are making money in the long run.

Last edited by somdetsfinest at 9/16/2009 1:00:24 AM

Once I scored a basket that still makes me laugh.
This Post:
00
109686.79 in reply to 109686.78
Date: 9/16/2009 2:24:11 AM
Overall Posts Rated:
3838
Also, by training your players in a balanced fashion you keep their salaries lower ( definitely) and increase their effectiveness on the court (supposedly) so you are making money in the long run
Thats what I've been doing since the start, it just takes soooo much longer. Hope it pays off soon. Perhaps I'll even reach playoffs. ...what? promotion?! nah... get out of here.... ;)

Just to be clear on thnigs, I am not whining, but it would be nice to know on what premises merchandise are based on. Like thenewchuckd asked:

Is it based purely on league games or is tournament games included?

If it is purely league games it is possible to play the best players about 65 minutes, building GS and getting decent stats. Also, since this is a game of vast possibilities and managerial choices, not everyone has a Best 5. Some of my guys are so even matched it makes little difference who I start with. We are not asking about the whole code, but what would be reasonable to presume. (In real life I don't perform any sport (except TKD) or have been a fan of any sport before BB led me into the world of basketball. I am sure I am not the only one that doesn't have the prerequisites to assume this by ourselves).

Last edited by Svett Sleik (U21-Scout Norge) at 9/16/2009 2:25:10 AM

This Post:
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109686.80 in reply to 109686.79
Date: 9/16/2009 3:40:27 AM
Overall Posts Rated:
458458
Right. I doubt the BB's are going to give away much info since they rarely do. My opinion is that the merchandise money will be calculated using several factors. Among these I believe will be statistics, nationality, membership in NT, minutes played, and skills. Mind you, I have no idea about this, but this is my educated guess. I do not know if cup games will be included but I doubt it because then your merch rev would drop dramatically once the cup is finished unless they reworked the formula which seems like a lot of work.


Once I scored a basket that still makes me laugh.
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