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Point Guards in Buzzerbeater (thread closed)

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From: SKill

This Post:
00
155542.70 in reply to 155542.69
Date: 9/6/2010 9:19:36 AM
Overall Posts Rated:
322322
Personally I'd trust the team ratings on this.

exceptionally ;) and yes i forgot the rebounding but are you sure that the other attributes are not affected at all?

From: myToast
This Post:
22
155542.72 in reply to 155542.71
Date: 9/10/2010 3:52:46 AM
Overall Posts Rated:
2727
hi all, i have my own 100K PG, and i tried to put him into many different offensive tatic to see what he can do.

I think
1. assist is only the byproduct of the receiver scoring on the play. Althought 20 assist looks great, it really depends on the receiver converting the basket and only if the receiver not driving on his own later.
2. some tactic favor the pg holding the ball, like LI & PTB that makes it more likely for assist. while basic tatic have the pg set up the ball on the wing and go from there, which makes no assist.
3. good PG skills allow the player to hold on to be ball longer without TO. Once i have my super PG my TO/gm drop from 12-18 to 4-12. if u think super C, can get u 8 OR, my PG safe 8 poessions on his own.
4. good PG control tempo. if u play high tempo offence, u know there is something wrong when it took u over 20s to shoot.
5. some thought DR is used to create better scoring chance, but high DR doesn't seems to make high% shooter. DR for me is more like breaking down ur own man, but finishing the basket still require IS,JS. So high DR PG combine with PG favor tatic (or opponet match up not enough defense) will create many FGA for the PG.




From: idorux

This Post:
00
155542.73 in reply to 155542.72
Date: 9/10/2010 7:52:58 AM
Overall Posts Rated:
77
good PG control tempo. if u play high tempo offence, u know there is something wrong when it took u over 20s to shoot.


Very nice observation, something I can check while watching the game. What are the possible problems you see when the ball is held too long in an uptempo offense ?



From: Marot

This Post:
00
155542.74 in reply to 155542.72
Date: 9/10/2010 9:59:11 AM
Overall Posts Rated:
916916
. some thought DR is used to create better scoring chance, but high DR doesn't seems to make high% shooter


Driving has different effects on the player, but yes it normally helps the player to improve his % and also for me the best thing it allows that player to create himself a lot of shoot attempts. I know different PG-SG or PF that with high dirving they normally try 20 shoot attempts x match even if they play from outside or inside and its a good bonus to your offensive attack, but anyway i would say its more important driving on a SG than a PG.(even if i consider that the higher driving the PG has, the most times he will shoot or pass the ball)

Last edited by Marot at 9/10/2010 10:00:37 AM

From: myToast

This Post:
00
155542.75 in reply to 155542.73
Date: 9/10/2010 10:51:02 AM
Overall Posts Rated:
2727
To me it means the 1st, 2nd and 3th wave of the offense all failed.
The benefit of converting stamina to cross court speed is negated.
The lucky player left with the ball in have 4s to hurry a play.
A bad shot, a forced shot, a long shot, a steal, a TO or short clock violation is much more likely.

From: SoBoT

This Post:
00
155542.76 in reply to 155542.1
Date: 9/10/2010 11:11:17 AM
Overall Posts Rated:
00
Habla-Habla

This Post:
00
155542.77 in reply to 155542.74
Date: 9/10/2010 11:31:12 AM
Overall Posts Rated:
155155
some thought DR is used to create better scoring chance, but high DR doesn't seems to make high% shooter


I think in BB it is tough to look at % to say anything about driving, because a lot depends on the other players on the court. A better player makes those around him shoot better and the converse is also true. Also, in general, your best shooter on the court will take the most shots.


Driving has different effects on the player, but yes it normally helps the player to improve his % and also for me the best thing it allows that player to create himself a lot of shoot attempts. I know different PG-SG or PF that with high dirving they normally try 20 shoot attempts x match even if they play from outside or inside and its a good bonus to your offensive attack, but anyway i would say its more important driving on a SG than a PG.(even if i consider that the higher driving the PG has, the most times he will shoot or pass the ball)


I like these points, although I do not follow your point about the PG and SG. It is true that if the PG has higher driving, that he will take more shots and get less assists. But overall, it is still making the quality of all of your shots better.

I am really baffled by the people who stay away from players with high driving. It reminds me of the people who used to say that high range on a SG reduced the effectiveness of your offense.

Run of the Mill Canadian Manager
From: Elmacca
This Post:
00
155542.80 in reply to 155542.79
Date: 9/11/2010 6:41:44 AM
Overall Posts Rated:
387387
I think it's fair to say that PGs need different skills depending on the offence you are running.

Typically, generally playing a balanced offence, I'd want a PG with Handling and Passing being three levels higher than driving (say 14-11), but if I played Low Post all the time instead of some of the time, I'd be happy to have a PG with 7-9 in IS and 14+ in driving, 12+ in handling and passing.

Adjust the figures down to your league but I'd doubt you'd want IS to ever be below 5 if your PG is going to try a lot of lay ups.

Last edited by Elmacca at 9/11/2010 6:43:40 AM

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