You've been given many very eloquent and well-explained counter arguments from the BBs, so I'm pasting below the ones I believe most debunk your arguments.
These current steps are intended to bring the economy into a state of equilibrium and lower the prices for the quite frankly awful players on the transfer market. We all have awful teams, so the quality of what you can buy isn't up too much notches - when the really decent players start coming through, the current prices will be seen for what they are - vastly exaggerated.
We think the model we have is a better long term solution than in other games, but
for it to function properly, it also needs to have a certain level of maturity in many respects - which is something that is currently not the case. If the situation is left to continue then the gap between the levels will just increase as the top teams have more resources to outbid anyone and everyone. As players on the market are much the same at the moment, the net effect is that poorer teams can only afford players that are pretty awful and not much better ( if at all ) than those they have, and the richer teams will buy anything that's trainable or less crappy than the absolute minimum offers on the market.
Recycling the better players gives the teams with more money something to spend their mountains of cash on and leaves the rest of the average players for the poorer teams to actually be able to afford.
These measures are designed to give new and poorer teams more of a chance in the game, helping them to be able to afford things that they currently can't. Additionally closing the gap between the league levels that is currently growing.[/
After this well-thought out post from Oxidus, you responding that the problems "weren't happening yet, but that they might happen," which is a good back of a step back from your original post, not to mention the thread title. You didn't really address any of these points, other than to say "it could happen," which doesn't hold much logic either.
Oxidus went to say (the part I really like is in bold):
With the recycling system, the money spent by the rich teams on recycled players has left the system. It's gone, never to be seen again. The rich team has something of value but that's as far as it goes. That asset also has a higher maintenance cost in terms of wages. It also means that the rich team isn't driving the price of the lower quality players on the market, as their focus is now on the better assets. The newer and poorer teams have the power to set the prices on the lower quality players which the bigger teams are selling, ultimately causing them to fall to a level that isn't as ridiculously high as it currently is.
I think this is the best case that's been made so far why this system is a great thing for the game, not to mention the numerous other posts from the BBs that say they are keeping a very close eye on things, AND the fact that they have consulted economic experts in this matter.
I'm no economic expert, and I'm assuming you aren't either, so I'm inclined to trust someone's judgement when they know more than me about a topic, and I think you should too.
I know how it gets when you are defending a side, sometimes you end up just arguing for the sake of arguing and not seeing the other person's side, but I think if you really take a few minutes to read the above posts, you'll have a lot less dislike for the system than you currently do.
Edited by nickfox45 (11/28/2007 8:29:57 PM CET)Last edited by nickfox45 at 11/28/2007 8:29:57 PM