BuzzerBeater Forums

Suggestions > Minor suggestion 2

Minor suggestion 2 (thread closed)

Set priority
Show messages by
This Post:
11
202503.726 in reply to 202503.725
Date: 1/25/2014 2:35:12 PM
Overall Posts Rated:
219219
Buy carrer extension trainer and you wont suffer any significant skill drops till age 35. we had our nt starting center aging he had only 3drops till age 35. at 35 like 4 more. it seems the older he is the fater the skills drops. my guy has no drops at mid iof 34 since 32. so if you want to get great players past 32 you must take care of them. spurs take care of duncan by geting him rest. so your trainer speciality should take care of ur aging star.

I also had alot of backups at ages 33-36, seems like till age 35 its ok, no, or few drops but past 35.... even god wouldnt help them to stay in form So actually a beast player at highest level could be able to play till age 40 or so, thats enough and thats realistic. our ex nt starter has salary of 193k at age 36 he used to have 320k in his prime, but he is still head over average league center. and he will dominate till age 38 and will be average till age 40 and backup till 42?:D


Last edited by Gajus Julijus Cezaris at 1/25/2014 2:39:04 PM

From: J-Lion
This Post:
00
202503.727 in reply to 202503.726
Date: 1/26/2014 4:36:52 AM
Overall Posts Rated:
138138
NT player stats for Supporters only

Champions are those who kept fighting till the end. Even if we lost, we are still the Champion. "The Queen - We Are The Champions"
From: Peja
This Post:
00
202503.728 in reply to 202503.727
Date: 1/26/2014 9:09:58 AM
Los GansoS
DBA Pro A
Overall Posts Rated:
101101
Second Team:
Los GansoS II
Adding another staff-member, a scout. Giving him info about the type of player you search, everytime there is a player like that on the market, you get a pm about the player and his skills

This Post:
11
202503.729 in reply to 202503.728
Date: 1/26/2014 11:28:37 AM
Scorpii
LPBV
Overall Posts Rated:
210210

Greetings to all :

Now with the implementation of the PDP , it occurred to me (and commented on some chat league ) the possibility that the viewer(on live) can place text at the end of the second quarter ( half the game ) where a text comment PDP if predictions were correct or not so that in the second part of the game you'll be more drama to the game having hit upon an idea whether or not these predictions. for example:

1. if it can predict the focus and pace :
" The X team to counter the offensive known opponent with a good defensive approach , have also hindered the gameplay team Y"

2. if it can predict the rhythm and focus fails
" The X team maintained control of the team 's offensive and yet the team and has a good consistency in his play . "


3. if it can predict the rate but not the focus ( not opposite ) :
" The X team has looked somewhat uncomfortable with the team's offense and has made him stop but its symmetry in many offensive plays "

3.1 if it can predict the rate but not the focus (opposite) :
" The X team has looked terrible with his defensive strategy but has remained balanced offensive team Y"

4. if we fail to predict the rhythm and focus (not opposite ) :
" The team players have marked X and disorderly way of defending has not been as expected "

4.1 if it can not predict the rhythm and focus (opposite) :
" The X team is ranked very poorly on defense and not find a way to counter the speed of the computer and"

5 yes no prediction is made :
" The X team has remained cautious and defensive players have preferred to wait every offensive play Team Y"

the text can be improved but the idea is that with this information on the break can have an idea about the prediction of the PDP and not wait until the end of the game. this would also be an incentive for those who see the game live namely stay at halftime predict whether or not the PDP.

thanks and success.

From: Mihkel
This Post:
00
202503.730 in reply to 202503.729
Date: 1/31/2014 8:38:31 PM
Overall Posts Rated:
33
"Jump Range" should be replaced with "Shot Range".
Right now it suggests that the skill shows how far/high the player can jump. But, by reading the description in the game manual, I believe that's not what you want it to suggest. ;)

This Post:
11
202503.731 in reply to 202503.730
Date: 2/2/2014 1:11:38 PM
Overall Posts Rated:
111111
Players tend to get on hot streaks and cold streaks:

I propose that there be bonuses and penalties to players (minor ones), based on their play. If a player gives up 5-6 lay ups in a row, he's going to somewhat lose confidence in his defense, and either foul more, or give up another easy lay up.

On the other side, if he is mentally strong from either experience or being clutch, he would lock down and fix it.

3pt shooters, will feel a rhythm after making a few shots and then it's like they can't miss, and on opposite side, if they keep missing they have a hard time taking the lid off the basket.

I just think "hot" and "Cold" streaks for players would add some element to the games.

This Post:
00
202503.732 in reply to 202503.731
Date: 2/2/2014 3:30:35 PM
Overall Posts Rated:
129129
I like it. This would really diversify the game.

This Post:
00
202503.733 in reply to 202503.731
Date: 2/2/2014 6:34:55 PM
Overall Posts Rated:
32293229
Players tend to get on hot streaks and cold streaks:

I propose that there be bonuses and penalties to players (minor ones), based on their play. If a player gives up 5-6 lay ups in a row, he's going to somewhat lose confidence in his defense, and either foul more, or give up another easy lay up.

On the other side, if he is mentally strong from either experience or being clutch, he would lock down and fix it.

3pt shooters, will feel a rhythm after making a few shots and then it's like they can't miss, and on opposite side, if they keep missing they have a hard time taking the lid off the basket.

I just think "hot" and "Cold" streaks for players would add some element to the games.


I think there's some hidden attribute already that at least somewhat approximates this. I know I've seen players go on a streak of missing ten shots (often to start the game) despite a very good PP100 and later when they start hitting, they are semi-automatic. Heck, my team as a whole seems to have that tendency - there'll be a stretch in most games where I'll score maybe two points in six minutes, and other stretches of close to 20 points in six minutes. Many of the trends seem to happen similarly enough that while I know we'll never get confirmation, I imagine there's something to it.

This Post:
00
202503.734 in reply to 202503.731
Date: 2/3/2014 4:21:17 AM
Vattjom Vatos
SBBL
Overall Posts Rated:
259259
Second Team:
Utopia Vatos
Players tend to get on hot streaks and cold streaks:
I propose that there be bonuses and penalties to players (minor ones), based on their play. If a player gives up 5-6 lay ups in a row, he's going to somewhat lose confidence in his defense, and either foul more, or give up another easy lay up.
On the other side, if he is mentally strong from either experience or being clutch, he would lock down and fix it.
3pt shooters, will feel a rhythm after making a few shots and then it's like they can't miss, and on opposite side, if they keep missing they have a hard time taking the lid off the basket.
I just think "hot" and "Cold" streaks for players would add some element to the games.

Uhhhm... Game Shape?!?!?

From: Mihkel

This Post:
11
202503.735 in reply to 202503.734
Date: 2/3/2014 6:34:21 PM
Overall Posts Rated:
33
Players tend to get on hot streaks and cold streaks:
I propose that there be bonuses and penalties to players (minor ones), based on their play. If a player gives up 5-6 lay ups in a row, he's going to somewhat lose confidence in his defense, and either foul more, or give up another easy lay up.
On the other side, if he is mentally strong from either experience or being clutch, he would lock down and fix it.
3pt shooters, will feel a rhythm after making a few shots and then it's like they can't miss, and on opposite side, if they keep missing they have a hard time taking the lid off the basket.
I just think "hot" and "Cold" streaks for players would add some element to the games.

Uhhhm... Game Shape?!?!?

I think he means within a single game...
And game shape is only affected by playing time...

Last edited by Mihkel at 2/3/2014 6:36:58 PM

This Post:
00
202503.736 in reply to 202503.734
Date: 2/3/2014 11:33:12 PM
Overall Posts Rated:
111111
Guy who responded to you first answered, so I'll just reiterate it by saying.


I can play 65 minutes in a week and be in great gameshape, proficient even, but if during the 65 minutes I shoot 0-34. I think that'd be a pretty bad cold streak, and not "proficient" in that sense.

Advertisement