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Midseason News: Exciting things to come

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From: Lemonshine

To: Foto
This Post:
11
282669.74 in reply to 282669.73
Date: 12/7/2016 5:29:34 PM
Overall Posts Rated:
14901490
Guards with 20 IS and 38yo who have dropped several skills during the season.
I would have expected a salary far below 50k with the old formula.
If you find a guard with 33 or less years and 20 IS who has less salary than last season, then I will agree with you that something went wrong.
The problem could be that Chaperon is in the SF formula and not in the guard formula right now (which means the changes to the guard formulas are not big enough to return him to a guard formula), but if someone thinks that a 126 TSP player should have a sub 50k salary then we have bigger issues.

I hope you or Marin can clarify what is the extent of the changes and what's the final goal in the new season News.

Last edited by Lemonshine at 12/7/2016 5:45:47 PM

From: Lemonshine

To: Foto
This Post:
00
282669.76 in reply to 282669.75
Date: 12/7/2016 6:11:02 PM
Overall Posts Rated:
14901490
it was clearly said that it was not going to be dramatic
That's true, but if it's small for most players, one would expect it to be noticeable on a 'guard' with 20 IS.

Buzzer-manager has the estimate for that skillset at $ 60 298, so I'd think nothing's changed for this player.



Last edited by Lemonshine at 12/7/2016 6:12:00 PM

From: Robard

To: Foto
This Post:
00
282669.79 in reply to 282669.77
Date: 12/8/2016 3:17:05 AM
Overall Posts Rated:
301301
The intend of the change was (if i got that right) to reduce the competitive advantage of LI teams in terms of salary (LI guards had low salary compared to outside guards).
What i see now is that LI guards might have indeed become slightly more expensive, however, LI big men (high IS, low guard skills) have dropped in salary while teams with balanced players have seen a rise across the board.

Summary: The salary advantage for specialist LI teams was increased instead of decreased compared to more flexible, high TSP teams.

From: Robard

To: Foto
This Post:
00
282669.81 in reply to 282669.80
Date: 12/8/2016 5:55:22 AM
Overall Posts Rated:
301301
The change was not supposed to help LI dominance.
My point was that non-Li teams were hit just as hard, maybe even harder by the change than LI teams.
In my team for example, all players had a rise in salary unless they had skill drops while i see some comparable LI teams that had no such rise.

This Post:
00
282669.82 in reply to 282669.81
Date: 12/8/2016 10:52:25 AM
Superhelden
Bundesliga
Overall Posts Rated:
200200
Second Team:
TV Harheim
well... looking at my team I don't see major changes.
Davidson (133 TSP, IS 12, PG) - salary is 125k instead of 120k*
Tallec (129 TSP, IS 14, SF) - salary is 80k instead od 74k*

So I guess the change was only minor - which I approve a lot. Training High TSP players is challenging, so it should not be punished by drastic rising salaries for these players.

* buzzer-manager prediction

Last edited by Superheld at 12/8/2016 10:53:00 AM

This Post:
11
282669.83 in reply to 282669.82
Date: 12/8/2016 11:52:45 AM
Overall Posts Rated:
301301
Indeed the change was minor, biggest rise i had was 7k (without training).
The point here is that the primary reason for the raise was to balance the salary for LI guards which it did to some effect.
To prevent a big fuss they kept it small (could be more from my point of view) and somewhat lowered the salary for pure A-skill builds. They also increased the cost of things like PA for C which in turn leads to the result that a team with 2 LI guards and 2 Li bigs (high IS, low secondaries) saw a total drop in salary because the raise for guards was outweighted by the decrease for the bigs, while teams build for e.g. motion saw a raise for all players.

Punishing high TSP player training by lowering the value of such players (higher salary) while decreasing LI team salary was not exactly what the announced no matter how minor the change was.

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